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Thread: StarCraft II Battle Report Three

  1. #151

    Default Re: StarCraft II Battle Report Three

    Yeah it's not as over the top as I first thought because I thought it was permanent mind control, temporary makes a lot more sense.

  2. #152

    Default Re: StarCraft II Battle Report Three

    Quote Originally Posted by GGTeMpLaR View Post
    pretty sure that's the icon over units heads when they get MC'ed by infestor

    no look at the immortals portrait. There is something gold and fishylooking swimming in his tank.

  3. #153

    Default Re: StarCraft II Battle Report Three

    I'm surprised they haven't posted it on the official site yet. Maybe they will on Monday.

  4. #154

    Default Re: StarCraft II Battle Report Three

    Neural Parasite looks like it will be a very nice bas defence trick, however. An infester in the right place could change the dynamic of an attack, imagine if you took that High Templar? or that Thor? Or that Queen?

    nasty, nasty, nasty

  5. #155
    Member
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    Default Re: StarCraft II Battle Report Three

    The problem with using an Infestor in that way is that the Protoss player will almost certainly have an Observer on hand, in which case 3-4 Zealots will shred it.

  6. #156

    Default Re: StarCraft II Battle Report Three

    There were 4 infestors there and a few blocking units, and with even 1 colossus under the parasite, the Zerg should have easily have been able to repulse that attack.

  7. #157
    spychi's Avatar SC:L Addict
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    Default Re: StarCraft II Battle Report Three

    Taking key units with a neural parasite will indeed change the course of the battle, I fear it - mostly because I love PvZ games and I already have 3 builds ready for SC2.
    Using the NP on caster units or units like BC's or Ultralisks ...
    I hope that the Archon will get back it's Mael Storm back somehow

    Mass Effect Universe Fan, I support Mass Effect 2 and Battlefield: Bad Company 2 for Game of the year award! ME2 still is being the best rated game this year! Keep it up

  8. #158

    Default Re: StarCraft II Battle Report Three

    Quote Originally Posted by Runei View Post
    If a unit has been parasited does it still give its sight to the original owner? If you parasite an obs and bring it to your base to kill it will the protoss see your base?
    Good question. I don't know, but I don't think one will have time to move it that far. Though it can save you 10 seconds of undetection.

  9. #159

    Default Re: StarCraft II Battle Report Three

    Looks great. I kept having my doubts about SC2 but it sreally coming along nicely and this battle report really makes me want to play.

  10. #160

    Default Re: StarCraft II Battle Report Three

    Phoenix's attack looks really ugly...worst.

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