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Thread: StarCraft II Battle Report Three

  1. #111

    Default Re: ThisIsGame: Leaked Battle Report 3

    Lol at goldfish inside Immortal's tank.


    -Psi
    >>You Must Construct Additional Pylons<<

  2. #112

    Default Re: ThisIsGame: Leaked Battle Report 3

    Quote Originally Posted by Rizhall View Post
    As a peurotoseu user, I have to say, I love the Nullifier. Though I agree, it's going to be EXTREMELY hard making maps balanced with skills like Force Field in the game. Rush tech to Nullifiers on a map with narrow ramps, and you can lock your opponent in his base the entire early game.

    Nice BR all around, but I agree that one observer would have destroyed the Zerg, and Lurkers probably would have destroyed the Protoss. They showed that they know how to scout and what not, but they didn't do anything with the intel they scouted.
    A quick fix to force field is making attack-able. Attacking it makes it timeout faster or make it shrink in size so smaller units can go through like zerglings.

    It's definitely balance-able. I cannot wait for the beta.

  3. #113

    Default Re: ThisIsGame: Leaked Battle Report 3

    Well lurkers are T3 for now, so I doubt he would have been able to pump them out. And they wouldn't have been any good against stalkers and immortals (which were the bulk of the P's army for a while).

    And yeah, concerning forcefield, my first instinct was also that it should be made destroyable but that sort of removes what makes it unique: it's a spell, not a a construction or a summon. I think balancing it's energy cost or size is also a good way to go.

  4. #114

    Default Re: ThisIsGame: Leaked Battle Report 3

    out of 3 battle reports, i noticed that there aren't really any big battles like we see in broodwar. its pretty much back and forth between small squads of units. im wondering if this game's balance and how its played will allow the 80+ armies we see in broodwar.

    great game though.
    They're 20 minutes long on normal speed.

    How many 15-minute Korean games that you've seen involve big armies fighting big armies?

    Guys, they're having fun. That's why DK didn't build observers, why MC didn't pressure in BR2, among other things. They're not playing to win.

    And trying to figure out the Zerg tech-tree at this point I think is a crap-shoot. If the Hydralisk is tier 1, I doubt the Lurker is tier 3. And if the Hydralisk is tier 1, I doubt the Baneling or Roach is tier 1, simply because they seem to want 3 tier 1 units for every race. (Though I think the Terrans have 4...) But all-in-all, I can't really say.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  5. #115

    Default Re: ThisIsGame: Leaked Battle Report 3

    Quote Originally Posted by Aldrius View Post
    And trying to figure out the Zerg tech-tree at this point I think is a crap-shoot. If the Hydralisk is tier 1, I doubt the Lurker is tier 3. And if the Hydralisk is tier 1, I doubt the Baneling or Roach is tier 1, simply because they seem to want 3 tier 1 units for every race. (Though I think the Terrans have 4...) But all-in-all, I can't really say.
    Yeah, so true.

    Although in the match we saw (old, I know) Baneling appears to be post-Lair (so 2.5 I guess). I think this is a reasonable way to do it.
    The Spider Brigade has disabled your radio gauge

  6. #116

    Default Re: ThisIsGame: Leaked Battle Report 3

    Quote Originally Posted by PsiWarp View Post
    Lol at goldfish inside Immortal's tank.


    -Psi
    yeah wtf is that a fish???

    Seriously blizzard, the in jokes are a little childish. This isn't Warcraft 3. Like the Raven guy bashes his console, and it crashes and he gives like a facepalm. Yeah, that'll be funny if it happens only when you press him like 50 times.
    Last edited by Wankey; 06-19-2009 at 04:02 PM.

  7. #117

    Default Re: ThisIsGame: Leaked Battle Report 3

    Fishy!! Wait- what? I must find this...


    Back with all gun's blazing.

  8. #118

    Default Re: ThisIsGame: Leaked Battle Report 3

    Definitely a little goldfish or similar carp-like fish. From Aiur, no doubt.

    One other thing I thought of rewatching the video:

    Queens. They have an attack - even a GtA attack which is cool in early game. However I think that using them in combat, basically ever, is a trap. Every time Yeon-Ho Lee took them into a fight he lost one or more of them, which then put him in a production disadvantage (which helped David Kim get the economic lead he had). Seems to me that the Queen should be treated as a mobile production building and kept far away from any skirmishes (unless she pops briefly in to use Razor Swarm).

    Also, for those people saying that the ecnomic disadvantage was due to Proton Charge alone: David Kim had a substantial lead in worker count, even right after he lost a large number of probes to that baneling raid. Now, this might have something to do with Yeon-Ho Lee losing his Queens and not being able to keep up drone production, or it might have to do with Proton Charge allowing David Kim to build more probes, but it might also be that Lee didn't keep up with constant worker production the way you have to for solid macro.
    The Spider Brigade has disabled your radio gauge

  9. #119

    Default Re: ThisIsGame: Leaked Battle Report 3

    Quote Originally Posted by PsiWarp View Post
    Lol at goldfish inside Immortal's tank.


    -Psi
    What the heck are you guys talking about?

  10. #120

    Default Re: ThisIsGame: Leaked Battle Report 3

    Like others are saying, what was the deal with no observers?
    Simple: it would have slowed down his Colossus production. Granted, it would have also saved his Colossi. It was probably a mistake on his part.

    im wondering if this game's balance and how its played will allow the 80+ armies we see in broodwar.
    A lot of the time when we see these things in BW, it is because both players decided to stop fighting each other and macro/tech for a while. That sort of thing happens when players have been playing the game long enough to know that attacking right now would only cause their death.

    Airforce seems incredibly useless in this game. Why did the zerg not tech to mutas? Roach should get anti-air.
    Roaches getting anti-air would be entirely antithetical to making air useful in the game.

    Roaches are available right after Zerglings. They cost 100 minerals. Hydras have been lowered to the same tier, but they are generalists with powerful GTA, wheras the roach obliterates anything biological like Zealots or Marines.
    All of this information is outdated. 100 mineral Roaches were from the BlizzCon build, which was almost a year ago. That was also when Hydras were Tier 2. Now that Hydras are Tier 1 (something that changed after BlizzCon), how much Roaches cost and what tier they are on is entirely unknown.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

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