Let's Improve will be a series of forum posts created by Gifted in an attempt to take the efforts and mindset of the community beset with concern and drive it to find solutions. On-topic discussion will be required and discussion regarding the goal in sight are commendable. There are enough obstacles in our path, let's not create more for ourselves.
Understand this will be a moderated discussion that may involve deletion of posts and updated lists. Stay on subject with your suggestions and brainstorm. This is a thread with a purpose.
If you wish to skip the subject matter and go straight to the question, it will be put in post 2.
Subject Matter:
There is a large concern in the community over many of the facets of Battle.net. Specifically some people are worried with the user interface of the custom games section. It's obviously in a beta form but with the removal game names and the combination of games into a single line, the ability to filter what games you are or are not looking for is something they've confirmed.
At Blizzcon, Dustin Browder referenced that we'd be able to filter out unwanted games, in fact he said "If you wanted to, you could never see another DOTA ever again". He also referenced that if a game was offensive, you could report it to a GM and they'd be able to look at it and decide if it was offensive enough to remove. This shows intent to have the list managed in some form.
Going forward with the mentality that battle.net will incorporate filters as they described, we can assume that a goal for the system involves us to be able to make certain games appear or disappear per our wants. For this to work, every game will have to have two fields that we can sort, one is "generic" while the other is "game specific".
The "game specific" field I'm referencing is Mode. This would set parameters in the game on the list. This would mean that 4-5 DOTAs could show on the list, one for "Random Hero" another for "Choose Hero", etc. [EDIT: An alternate question is added to allow people more "room to breathe" on this subject. Be aware that in this suggestion/theory, the developer would be able to create additional modes with ease, they would merely have a way of unifying the most common modes to allow easy filtering.]
Today's Specifics:
The "generic" field that will be involved in today's discussion is Category. As of right now, it seems that the category can be written up any way the game author deems it. This will create very large problems when filtering is implemented correctly. The difference between tower defense, towerdefense, td, red's td and defense can be very difficult for the user to sort though and provides a very unfriendly manner to move through.
Let's move forward with the following suggestion. Let's imagine that categories out there can be set, with a final option to "suggest a new genre" for a game. If the list is comprehensive enough, every developer should be able to select a relevant item from a list unless it's "Other" and at that point suggest the name for a new genre. It would then show up as "Other (suggested name)" on the list.
This would allow them to have their game easily findable, while allowing user input/developer input to try and create a new genre. In this environment, we should consider what a proper "list" of categories/genres are.
Additional Notes:
If there is ever a point that someone feels that something should require a "sub-category" then realize that this is a mode. If a person says something that could be a "sub-category" I will list it as a mode potential, which may assist in a future discussion of this type.






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