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Thread: SC:L Interviews iNcontroL

  1. #1
    Gradius's Avatar SC:L Addict
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    Default SC:L Interviews iNcontroL

    Read it here.

    Edit: if you don't know who he is, it's explained here: http://sclegacy.com/news/28-scl/715-...iews-incontrol

  2. #2

    Default Re: SC:L Interviews iNcontroL

    Would be nice if you explain somewhere who iNcontroL is, for those of us that don't know .

    edit: Guess i'm the only one
    Last edited by Perfecttear; 05-31-2010 at 08:26 PM.

  3. #3

    Default Re: SC:L Interviews iNcontroL

    I think that where the ladder fails, and I use that word in its literal sense, meaning I think it will be a complete failure if it remains the same, is with channels. I think the current system that we see with Battle.net is extremely lonely. It's very hard to socialize. It makes the game feels very void of anything. You know the only thing that keeps me going through it is that I've sit on Ventrilo with my team and we joke around and talk all day. But if i didn't have that, I don't know if I would be able to enjoy multiple hours on Battle.net 2 where it seems like you're alone. And you play these games against people that you know, don't necessarily care for you and every once in a while you hit a friend, but even that's very rare.
    When one of the most famous esports players feels lonely on BNET I think you have a problem...

  4. #4
    MajinX's Avatar Junior Member
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    Default Re: SC:L Interviews iNcontroL

    adding back channels shouldnt be hard, they are basicly chatrooms

  5. #5
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    Default Re: SC:L Interviews iNcontroL

    Pffft! Brood Lords aren't OP!

    And neither is Spawn Larvae - he's just sore that Zerg are too mechanical for him!

    In any case, great interview!

  6. #6
    Pandonetho's Avatar SC:L Addict
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    Default Re: SC:L Interviews iNcontroL

    lol, almost every line from SCL starts with "Alright." Looks kind of funny if you just skim through it.

  7. #7

    Default Re: SC:L Interviews iNcontroL

    Quote Originally Posted by GRUNT View Post
    Pffft! Brood Lords aren't OP!

    And neither is Spawn Larvae - he's just sore that Zerg are too mechanical for him!

    In any case, great interview!
    I'm gonna guess that this interview was conducted before the Brood Lord nerf.

    Fun stuff, thanks SCL.
    http://img687.imageshack.us/img687/7699/commun1.png

  8. #8

    Default Re: SC:L Interviews iNcontroL

    Words with a little cheese and pepper tastes quite good.

  9. #9

    Default Re: SC:L Interviews iNcontroL

    Great interview Damn that was long!
    Thanks for that Asfastasican^^

  10. #10

    Default Re: SC:L Interviews iNcontroL

    "StarCraft Legacy: Alright, how do you think Blizzard did in terms of the Battle.net system and the ladder system? I know before it was rather difficult unless you somehow got an "in" to practice with high level players. Do you think that Blizzard did a good job with Battle.net and the whole entire platinum rankings? Do you find yourself winning a majority of your games? Losing? And are those ladder games, in your perspective, a good way for you to train?

    iNcontroL: I think the ladder is excellent. I think they've done a fantastic job of making a system that rewards people that don't have, like you said, an "in" with the higher up's. Like, the ladder system puts you in their games. It rewards your hard work the higher you go up in a ladder with competitive games. So everyone has a chance to get better and I think that's fantastic. I think the match-making system is great.

    I think that where the ladder fails, and I use that word in its literal sense, meaning I think it will be a complete failure if it remains the same, is with channels. I think the current system that we see with Battle.net is extremely lonely. It's very hard to socialize. It makes the game feels very void of anything. You know the only thing that keeps me going through it is that I've sit on Ventrilo with my team and we joke around and talk all day. But if i didn't have that, I don't know if I would be able to enjoy multiple hours on Battle.net 2 where it seems like you're alone. And you play these games against people that you know, don't necessarily care for you and every once in a while you hit a friend, but even that's very rare.

    Also, the communication on Battle.net 2 is pretty cumbersome. I mean, it's a drag to have to open up a window inside of a game to message a friend. It's definitely not as easy as /w or /f, you know, any of those kind of things. So they have some improvements to do, and I hope they do it."


    That was the best read just because he is right on the last point. It does feel very alone on battlenet.

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