Tanks out of Siege do 15 +10 vs. Armored. Remember his shooting speed and you will understand which four letters do his presence claims for any Infestor - DOOM.
Thor - they just beat crap out of anything. =)
06-09-2010, 02:46 AM
#11
Tanks out of Siege do 15 +10 vs. Armored. Remember his shooting speed and you will understand which four letters do his presence claims for any Infestor - DOOM.
Thor - they just beat crap out of anything. =)
Last edited by Kknewkles; 06-09-2010 at 02:49 AM.
"Summer break.
Nuff said
Midnight lunch? Eh maybe"
© Noctis
"The war's been fought off our shores for too long... now we shall bring the battle home!! xD"
© broodmywarcraft
06-09-2010, 03:06 AM
#12
06-09-2010, 03:26 AM
#13
Last edited by Kknewkles; 06-09-2010 at 03:31 AM.
"Summer break.
Nuff said
Midnight lunch? Eh maybe"
© Noctis
"The war's been fought off our shores for too long... now we shall bring the battle home!! xD"
© broodmywarcraft
06-09-2010, 07:19 AM
#14
the zerg players who want to counter the metal armies of terran must have experience..
if you can micro like a pro there is no problem with thors,hellions tanks or vikings
use all the stuff that can help you
burrow is great for roaches and infestors
you can sneak roaches in the middle of the terran ball,unburrow them and then the splash damage from tanks will work in your advantage
sneak infestors on a safe ground and mind control thors..
get ling speed upgrade,use the high ground..
European server ID : beFree 933
06-09-2010, 09:43 AM
#15
Your right thors and tanks dont do extra damage to the infestors, but either way Thors still 2 shot Infestors, Siege tanks range 13 beats your NP range 9. If your start a fight with T unsiege then grats to you, you have a very strong advantage over T now.
Other units like mara, stalkers, and immo do the extra damage to the infestors, i believe that was what i was thinking of.
06-14-2010, 12:39 PM
#16
European server ID : beFree 933
06-14-2010, 01:38 PM
#17
I was gonna say what DutuCat said. But instead of just telling you the link and letting you watch Im gonna add some stuff here about that video as well. Realize that just because TLO used ultras, zerglings, and infestors does not mean that will always win. He himself suggested that he was not sure if this build would work on different maps because of what his primary focus was. The Terran mech force is VERY immobile. By using his unit composition TLO was able to spread creep all over the map and harass all game long.
I think the big thing that any zerg should take from the video is not the unit composition, (which is pretty good) but the fact that you need to harass constantly at many different points at once. You have to abuse the Terrans immobility; be it with burrowed roaches, burrowed infestors, speedlings, baneling drops, or drops of any kind. And never ever attack an entrenched Terran mech with the thoughts of pulling out the win, it will probably be a decimation of your forces. You dont always have to win a war by beating the other with superior forces, sometimes you just have to outlast them.
I realize that I change my signature often. All I can say to that is: SO??? HAI FIVE!! (*・∀・)/♡\(・∀・*)
If you like anyone's post, be sure to give them additional rep.
06-15-2010, 01:47 AM
#18
Last edited by DutuCatalin; 06-15-2010 at 01:49 AM.
European server ID : beFree 933
06-16-2010, 10:49 AM
#19
Do you consider this balanced those? That as a Zerg player you need to be more skillful than a Terran? It seems like you need to put so much effect into playing Zerg just to have an even match, not even an advantage. I guess its hard to balance the Zerg without making it too easy to play as well.
06-16-2010, 11:28 AM
#20
but who said that terran mech is easy to play,their immobility must be exploited by the zerg
you don't need to have awesome skills to use mind control or to do a drop in 2 places..
just practice..
European server ID : beFree 933