Blizzard might just make a female portrait for each of many units just to spite nonbelievers!
-Psi
Yes
No
Undecided
06-18-2009, 08:28 PM
#71
Blizzard might just make a female portrait for each of many units just to spite nonbelievers!
-Psi
>>You Must Construct Additional Pylons<<
06-20-2009, 01:38 AM
#72
I'd like to see some female units for Terran but I don't think the Marauder is the right unit for that.
Viking, Banshee, Hellion, Nighthawk
^ Those are the units I can see best fitting as female-portrait units.
But really, this is a male dominated game, I expect maybe 2-3 female units for terran at most, just like SC1.
06-20-2009, 11:13 AM
#73
06-20-2009, 07:06 PM
#74
there should be an option to make your entire army male/female. only this will appease the screaming feminists.
and call me what you will but women represent sleak, sneaky, sexy and flexible. they dont fit well on units like marauders/marines thors or siege tanks. i'm saying if they HAD to choose what gender these units would permanently be, i can gurantee you that 75% of people would say male. i find it hilarious that starcraft now has to break social barriers as well. they should change the sc2 teaser cinematic to a big ugly muscular dyke being prepped into marine armor.
06-20-2009, 07:40 PM
#75
I'm not going to call you anything, but these things only exist in your mind.and call me what you will but women represent sleak, sneaky, sexy and flexible. they dont fit well on units like marauders/marines thors or siege tanks
Like seriously, ever heard of the Boss? She's certainly not sleak or sexy. She's tough without being too sensual or sexual and without being 'butch'.
The same goes for Ashley. Or hell, even Raszagal, if you want a StarCraft example. Even Kerrigan isn't just 'sleak, flexible and sexy' especially when she's infested (well... Metzen's drawings of her anyway... Samwise's are a bit more... ehem... risque.)
Look, I'm not saying that there needs to be 50/50 equality completely arbitrarily, just for the sake of 'feminism'. But seeing female units that don't just exist as bimbos like the medic, or in support roles like the dropship would be nice... sure there was the Valkyrie, but the Valkyrie was pretty useless, and it's SC2 equivalent (the Banshee) has apparently been transformed into a man, so that's out.
In general, what I'd like to see, for each race (er.. .well the Protoss and Terran anyway) is at least 35% of the units being female (where appropriate), and at least 35% of the units being male. And then Blizzard deciding what the other percent should be based off of what is most appropriate. And not based off of archaic gender roles like 'women can only be medics' or 'women can only be sexy agents'.
Oh, and none of this is to say that I want the Marauder to be female. While that would be cool, I actually really like the Marauder's portrait as is. And I realize that my 35% f/35% m/other is completely prepostorous and is not something Blizzard will do in StarCraft 2.
Last edited by Aldrius; 06-20-2009 at 07:51 PM.
The Mother of all Queens!
Thanks to Dynamik- for the signature!
06-20-2009, 07:42 PM
#76
Agree with you totally. Blizzard should at least provide us some female and other unique portraits for Scumedit custom units/heroes reasons.
Well what about WoL Raynor's Raiders Cobras, Firebats, Goliath, Vulture, Wraith, Medic portraits or most of their models yet. We haven't seen them. (Minus Vulture on SC wiki. Raynor better be using it!) Medic of course, Cobra maybe, the rest likely male.
06-20-2009, 07:45 PM
#77
06-20-2009, 08:19 PM
#78
06-20-2009, 08:52 PM
#79
I think more female units need to be involved for sure, but they need to be placed appropriately into the game. Sure, females should take a step forward and not be so girly girl, only being medics and transporters - highly discriminatory - and its fair enough some people want it. But only certain units would work out as female. I like female ghosts? Hahaha.
06-22-2009, 10:01 PM
#80
she isn't bad looking since she is kinda old. but she is def sleak, sneaky and flexible.
kerrigan is def super feminine. she is sleak, flexible, sneaky and trying to be made increasingly sexy.The same goes for Ashley. Or hell, even Raszagal, if you want a StarCraft example. Even Kerrigan isn't just 'sleak, flexible and sexy' especially when she's infested (well... Metzen's drawings of her anyway... Samwise's are a bit more... ehem... risque.)
you gotta look at things in terms of ratios man. how many men are on the frontlines infantry in most country's armies compared to women. how many men are tank drivers, pilots and battleship captains and fleet admirals compared to women? i'm pretty sure that the case in the starcraft universe is somewhat similar. this is why the women are mostly in highly specialized roles. ones that usually are somewhat covert or support units.Look, I'm not saying that there needs to be 50/50 equality completely arbitrarily, just for the sake of 'feminism'. But seeing female units that don't just exist as bimbos like the medic, or in support roles like the dropship would be nice... sure there was the Valkyrie, but the Valkyrie was pretty useless, and it's SC2 equivalent (the Banshee) has apparently been transformed into a man, so that's out.
again...people expect starcraft 2 to somehow break the social barriers society has created to reflect our society instead of what human universal society has always been like. men soldiers outnumber women soldiers probably with a higher ratio than like 10:1. this is why they are specialized.In general, what I'd like to see, for each race (er.. .well the Protoss and Terran anyway) is at least 35% of the units being female (where appropriate), and at least 35% of the units being male. And then Blizzard deciding what the other percent should be based off of what is most appropriate. And not based off of archaic gender roles like 'women can only be medics' or 'women can only be sexy agents'.
and i said they weren't?