I have to say that after playing Zerg, I find the Queen insanely useful and one of my fav new mechanics to SC2. Zerg don't need to build a million Hatcheries to build a large army now, Queens automatically produce more larva, and more or less by the time they hatch the Queen has enough energy to do it again. I still build multiple Hatcheries of course but I don't feel as pressured to do it as in SC1. Three games now I built up a huge force of Hydralisks and Zerglings with only two Hatcheries via the Queen's larva abilities.
The Creep Tumor mechanic is also a nice bonus, I can spread Creep all over the place and get a speed boost, and I don't need to waste Drones building Creep Colonies to do it.
Overall I'm very impressed with the new Zerg mechanics now that I have a chance to use them.




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