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Thread: Marine vs Zealot unarmed

  1. #121

    Default Re: Marine vs Zealot unarmed

    You couldn't have missed the Zeratul trailer and "Tidings of Doom", right? He always has these things with green stones on his shoulders.

  2. #122

    Default Re: Marine vs Zealot unarmed

    Quote Originally Posted by Pandonetho View Post
    Thanks for posting that so I didn't have to look for pictures. In that very comic strip itself shows Dark Templar wearing pieces of technology, so yes, Dark Templars do not in fact wear just a loin cloth.
    are you Speaking of warp blades, the raiment torn, or the helmet of bone?, Out of his weapon , his light armor is not very technological and I do not think that any has to do with the speed psionic
    in this picture of zeratul in starcraft 1 has only his warp blade, indicating that the armor has nothing to do with physical prowess




    Last edited by drakolobo; 06-05-2010 at 01:12 PM.

  3. #123
    Pandonetho's Avatar SC:L Addict
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    Default Re: Marine vs Zealot unarmed

    in this picture of zeratul in starcraft 1 has only his warp blade, indicating that the armor has nothing to do with physical prowess
    Yes... and how do we know psionics are responsible for their physical prowess? Aren't they just... the most agile and strong race the Xel'Naga have found?

  4. #124

    Default Re: Marine vs Zealot unarmed

    Quote Originally Posted by Pandonetho View Post
    Yes... and how do we know psionics are responsible for their physical prowess? Aren't they just... the most agile and strong race the Xel'Naga have found?
    http://starcraft.wikia.com/wiki/Psionic_Speed


    Analyzing "Starcraft: Queen of Blades" , you read on tassadar vs kerrigan, zeratul vs kerrigan and zeratul vs tasadar

    http://forums.spacebattles.com/showthread.php?t=134193
    Last edited by drakolobo; 06-05-2010 at 11:55 PM.

  5. #125

    Default Re: Marine vs Zealot unarmed

    Alright, so it's pretty much a given that an unarmed, unarmored marine would have absolutely no chance against an unarmed zealot, for various reasons.

    But that just begs another question: Just how many marines would you need to take down a Zealot? This is of course from a purely physical perspective and not factoring in psionics or 'The Conservation of Ninjutsu' etc.

    I'd say maybe about 10 or so. Reason being is that even among normal human criminals/convicts it's not unheard of for a person to be so strong/violent that it takes 6 or more to overpower and subdue them.

    Then of course there are those claws.....
    Last edited by phazonjunkie; 06-06-2010 at 05:11 AM.

  6. #126
    Pandonetho's Avatar SC:L Addict
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    Default Re: Marine vs Zealot unarmed

    Analyzing "Starcraft: Queen of Blades" , you read on tassadar vs kerrigan, zeratul vs kerrigan and zeratul vs tasadar
    Yes, but you still have not proved that they do these without any technological aid. My memory of the lore is pretty foggy, so there's probably a high chance I'm wrong anyway. But until I see solid proof that Zealots and such can perform psionic enhancements without the need for any technology, then I'm not going to believe they can do it without technology.

    But that just begs another question: Just how many marines would you need to take down Zealot? This is of course from a purely physical perspective and not factoring in psionics or 'The Conservation of Ninjutsu' etc.
    It really depends... Tychus seems to be a special case, being so big and whatnot, I don't think most marines are his size. It could take untold amounts of unarmored marines just to take down a Zealot. Just imagine a scenario with a bunch of guys who don't know any martial arts (thugs, gangsters) vs Bruce Lee.

  7. #127
    Gradius's Avatar SC:L Addict
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    Default Re: Marine vs Zealot unarmed

    Quote Originally Posted by phazonjunkie View Post
    But that just begs another question: Just how many marines would you need to take down a Zealot? This is of course from a purely physical perspective and not factoring in psionics or 'The Conservation of Ninjutsu' etc.
    I think it would go something like this (Protoss played by Keanu):


    Quote Originally Posted by Pandonetho View Post
    Yes, but you still have not proved that they do these without any technological aid. My memory of the lore is pretty foggy, so there's probably a high chance I'm wrong anyway. But until I see solid proof that Zealots and such can perform psionic enhancements without the need for any technology, then I'm not going to believe they can do it without technology.
    So you want to say that Tassadar punching faster than the frame rate of Raynor's eye and creating a whoosh that Raynor felt on a totally different cliff is simply Tassadar's natural strength, not augmented by psionics? Or the fact that he can and Kerrigan can also move faster than Raynor's eye can keep up with? Because Tassadar definitely wasn't wearing any kind of suit. I'm cool with that - it's amazing what Protoss are capable of isn't it? :P

    But seriously, just think this through. How does technology improve Protoss' speed? The Zealot's suit doesn't even form fit their bodies, and neither do Zeratul's crystals. The crystals and the suit simply increase their psionic power, so they can devote more of it towards their speed/strength.

  8. #128
    Sarov's Avatar The Enforcer
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    Default Re: Marine vs Zealot unarmed

    Quote Originally Posted by Gradius View Post
    But seriously, just think this through. How does technology improve Protoss' speed? The Zealot's suit doesn't even form fit their bodies, and neither do Zeratul's crystals. The crystals and the suit simply increase their psionic power, so they can devote more of it towards their speed/strength.
    Their suits do improve their speed/strength. The crystals on their forearm bracers are used to help the zealots create their psiblades. Cybernetic implants help them create plasma barriers (shields). Also, in the original StarCraft, the improvement to their speed was due to cybernetic implants in their legs rather than training. And the crystals don't just help them, it enables them to do certain things - making psiblades, erecting barriers etc.

    'Zealot page' refers to quotes taken from the official StarCraft 2 site.

    Quote Originally Posted by Zealot Page
    The formidable physique of a zealot is further enhanced by cybernetic implants and their coveted power suit.

    Focus crystals in their heavy forearm units enable zealots to channel their strength of will into blades of pure psionic energy - their primary melee weapons.
    Quote Originally Posted by StarCraft Wiki, Zealots
    In battle, zealots wield psionic blades channeled through forearm units in their power suits. Augmented by cybernetic implants, zealots also use their psionic powers to surround themselves with a plasma shield.
    Last edited by Sarov; 06-06-2010 at 10:01 AM.

  9. #129
    Gradius's Avatar SC:L Addict
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    Default Re: Marine vs Zealot unarmed

    Quote Originally Posted by Sarov View Post
    Their suits do improve their speed/strength. The crystals on their forearm bracers are used to help the zealots create their psiblades. Cybernetic implants help them create plasma barriers (shields). Also, in the original StarCraft, the improvement to their speed was due to cybernetic implants in their legs rather than training. And the crystals don't just help them, it enables them to do certain things - making psiblades, erecting barriers etc.

    'Zealot page' refers to quotes taken from the official StarCraft 2 site.
    No. The crystals don't make Zealots stronger. It amplifies their psionic energy at the point of their wrist - Tassadar was strong enough to do this without the crystal. Protoss could make shields naturally, so the suit, again, amplifies their psi powers.

    Your StarCraft wikia quote is simply conjecture by the author. Here is what the actual canonical source says:

    The power suits worn by Zealots enhance and channel their already formidable Psionic abilities, allowing them to form a protective shield around themselves and project massive energy blades from their forearms.
    The legs are basically the only area we know of which mechanically improves their speed. It does nothing for their arms and can't increase their physiological speed like psionics can. (though there's probably some grafts that do this which we don't know about)

  10. #130

    Default Re: Marine vs Zealot unarmed

    Quote Originally Posted by Gradius View Post
    The legs are basically the only area we know of which mechanically improves their speed. It does nothing for their arms and can't increase their physiological speed like psionics can. (though there's probably some grafts that do this which we don't know about)
    I also doubt the leg enhancements allow Zealots to instantaneously turn into pure energy either. Because those would be some kickin' leg enhancements.

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