You couldn't have missed the Zeratul trailer and "Tidings of Doom", right? He always has these things with green stones on his shoulders.
06-05-2010, 01:56 AM
#121
You couldn't have missed the Zeratul trailer and "Tidings of Doom", right? He always has these things with green stones on his shoulders.
06-05-2010, 12:35 PM
#122
are you Speaking of warp blades, the raiment torn, or the helmet of bone?, Out of his weapon , his light armor is not very technological and I do not think that any has to do with the speed psionic
in this picture of zeratul in starcraft 1 has only his warp blade, indicating that the armor has nothing to do with physical prowess
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Last edited by drakolobo; 06-05-2010 at 01:12 PM.
06-05-2010, 11:11 PM
#123
Yes... and how do we know psionics are responsible for their physical prowess? Aren't they just... the most agile and strong race the Xel'Naga have found?in this picture of zeratul in starcraft 1 has only his warp blade, indicating that the armor has nothing to do with physical prowess
06-05-2010, 11:43 PM
#124
http://starcraft.wikia.com/wiki/Psionic_Speed
Analyzing "Starcraft: Queen of Blades" , you read on tassadar vs kerrigan, zeratul vs kerrigan and zeratul vs tasadar
http://forums.spacebattles.com/showthread.php?t=134193
Last edited by drakolobo; 06-05-2010 at 11:55 PM.
06-06-2010, 12:55 AM
#125
Alright, so it's pretty much a given that an unarmed, unarmored marine would have absolutely no chance against an unarmed zealot, for various reasons.
But that just begs another question: Just how many marines would you need to take down a Zealot? This is of course from a purely physical perspective and not factoring in psionics or 'The Conservation of Ninjutsu' etc.
I'd say maybe about 10 or so. Reason being is that even among normal human criminals/convicts it's not unheard of for a person to be so strong/violent that it takes 6 or more to overpower and subdue them.
Then of course there are those claws.....
Last edited by phazonjunkie; 06-06-2010 at 05:11 AM.
06-06-2010, 02:50 AM
#126
Yes, but you still have not proved that they do these without any technological aid. My memory of the lore is pretty foggy, so there's probably a high chance I'm wrong anyway. But until I see solid proof that Zealots and such can perform psionic enhancements without the need for any technology, then I'm not going to believe they can do it without technology.Analyzing "Starcraft: Queen of Blades" , you read on tassadar vs kerrigan, zeratul vs kerrigan and zeratul vs tasadar
It really depends... Tychus seems to be a special case, being so big and whatnot, I don't think most marines are his size. It could take untold amounts of unarmored marines just to take down a Zealot. Just imagine a scenario with a bunch of guys who don't know any martial arts (thugs, gangsters) vs Bruce Lee.But that just begs another question: Just how many marines would you need to take down Zealot? This is of course from a purely physical perspective and not factoring in psionics or 'The Conservation of Ninjutsu' etc.
06-06-2010, 09:13 AM
#127
I think it would go something like this (Protoss played by Keanu):
So you want to say that Tassadar punching faster than the frame rate of Raynor's eye and creating a whoosh that Raynor felt on a totally different cliff is simply Tassadar's natural strength, not augmented by psionics? Or the fact that he can and Kerrigan can also move faster than Raynor's eye can keep up with? Because Tassadar definitely wasn't wearing any kind of suit. I'm cool with that - it's amazing what Protoss are capable of isn't it? :P
But seriously, just think this through. How does technology improve Protoss' speed? The Zealot's suit doesn't even form fit their bodies, and neither do Zeratul's crystals. The crystals and the suit simply increase their psionic power, so they can devote more of it towards their speed/strength.
06-06-2010, 09:57 AM
#128
Their suits do improve their speed/strength. The crystals on their forearm bracers are used to help the zealots create their psiblades. Cybernetic implants help them create plasma barriers (shields). Also, in the original StarCraft, the improvement to their speed was due to cybernetic implants in their legs rather than training. And the crystals don't just help them, it enables them to do certain things - making psiblades, erecting barriers etc.
'Zealot page' refers to quotes taken from the official StarCraft 2 site.
Originally Posted by Zealot Page
Originally Posted by StarCraft Wiki, Zealots
Last edited by Sarov; 06-06-2010 at 10:01 AM.
06-06-2010, 10:55 AM
#129
No. The crystals don't make Zealots stronger. It amplifies their psionic energy at the point of their wrist - Tassadar was strong enough to do this without the crystal. Protoss could make shields naturally, so the suit, again, amplifies their psi powers.
Your StarCraft wikia quote is simply conjecture by the author. Here is what the actual canonical source says:
The legs are basically the only area we know of which mechanically improves their speed. It does nothing for their arms and can't increase their physiological speed like psionics can. (though there's probably some grafts that do this which we don't know about)The power suits worn by Zealots enhance and channel their already formidable Psionic abilities, allowing them to form a protective shield around themselves and project massive energy blades from their forearms.
06-06-2010, 11:05 AM
#130