I'm a Gold-level Zerg player; I'm nowhere near "good," but I don't think I'd be considered "awful" either. I don't quite think I'll ever have the dexterity and skill to make it into true high-level play, but I'd be content with staying in Gold for the rest of my Starcraft II career--as long as I work on my shortcomings, that is. Ostensibly, as one usually seems to discern from a Gold player, it would seem that I win most of my matches. I don't.
Maybe my losses are due to me fat-fingering (do not get derive sexual connotation from this) my keys, or simply a result errors in my build order or strategy. Whatever the case may be, I'm still "working out the kinks." By that accord, my seemingly flawed--although sometimes effective--strategies usually revolve around a typical Roach-Hydralisk-Zergling-Infestor-army. Granted, I may have erred in the choice of such a strategy from time to time, but that particular unit composition is one I favor and have fun with.
I hope to incite a rewarding discussion about properly microing and utilizing Infestors to help myself and others.
What I'm asking for is some help on the Infestor side of my army; I think I have worked out the pivotal details of microing such an army, even if there are a few modest mistakes here and there. Any general tips on such an army are more than welcome, but as a whole, what I'm looking for is some helpful information about properly using Infestors.
Here are some techniques I'm struggling with, bullet-pointed for your reading convenience:
- I absolutely love Fungal Growth, but it seems that I can never get it off when I most need it. I try to keep my Infestors in the back of my army, but sometimes I just cannot seem to position my units correctly to get this off. Any advice?
- Relating to the above question, what exactly is the best method to place my Infestors? I find them getting focus-fired and destroyed quite often, and I also don't seem to burrow them when I should. Suggestions?
- When and in what order should I get the Infestor upgrades? I realize that researching Neural Parasite is slightly reactive; teching to Neural Parasite to deal with Thors, Colossi, Battlecruisers, etc. goes without saying. I usually ignore the burrow upgrade--is this a bad choice?
- Properly using Neural Parasite on a Colossus without the advantage of high ground is extremely difficult to me. Am I alone in this?
- Frenzy: amazing enhancement or miniscule buff? Personally, I'd assign myself to believing the former, but I've read many anecdotal reports leaning toward the latter. It's obviously best utilized on Ultralisks and Brood Lords, though rarely do I even use or see such units. I've found Frenzy has wonderful uses when cast on Hydras and Roaches that are taking out expansions. All this is failing to mention that it's inherently effective against Maruders as well.
Succinct as my tactics may sound, I am probably more than lacking in any general Infestor knowledge, so please drop any videos, tutorials, replays, statements, or tidbits that you can to help me out. I'd post a replay, but seeing as how replays are seriously messed up right now, that action seems nigh impossible.
I'll most likely be updating this topic quite frequently depending on the amount of information that is shared and received. Thank you!
Resources and References:
PsYStarcraft's Basic Micro and Infestor Techniques: http://www.youtube.com/watch?v=m1jZ3oPZxlM




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