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Thread: Rename Frenzy, because it doesn't frenzy

  1. #51

    Default Re: Rename Frenzy, because it doesn't frenzy

    Quote Originally Posted by PsiWarp View Post
    Wouldn't that make it extremely easy for AoE damage abilities (namely Psionic Storm) to devastate your army O_o?


    -Psi
    Yes. But it allows you to fit more DPS per area which is generally desirable.

  2. #52
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    Default Re: Rename Frenzy, because it doesn't frenzy

    Quote Originally Posted by Noise View Post
    Oh I just had a crazy idea for a Zerg spell:

    Rampage:
    Medium sized AoE, all your zerg units in the area have their COLLISION RADIUS halved (or reduced by some amount).

    D:
    It's an interesting idea, but it wouldn't work for two reasons:

    -What happens after everything suddenly pops to normal size? Chaos ensues.
    -There is no plausible explanation for this, and while I'm generally against realism in games, there are limits, and in this case it's a viable objection. How the hell are real life animals/zerg supposed to shrink in a second? Makes no sense whatsoever.

  3. #53

    Default Re: Rename Frenzy, because it doesn't frenzy

    Good first point , I concede that one. But the explanation can simply be that all the units are rampaging over each other with eagerness to get to battle. But like I said a crazy idea.

    EDIT: But the fact that Frenzy has been put in the game this late in the beta proves they're still willing to make those sorts of changes and not just tweak numbers.
    Last edited by Noise; 05-23-2010 at 06:44 AM.

  4. #54
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    Default Re: Rename Frenzy, because it doesn't frenzy

    I don't like the name also, its so WC3'ish.

    Really, can't Blizzard think of a better name?

  5. #55

    Default Re: Rename Frenzy, because it doesn't frenzy

    How do you define what' 'Warcraft-esque' and what's not?

  6. #56

    Default Re: Rename Frenzy, because it doesn't frenzy

    WC3 had the very similar, "Unholy Frenzy" -

    .
    Last edited by Caliban113; 05-23-2010 at 11:11 PM.
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  7. #57

    Default Re: Rename Frenzy, because it doesn't frenzy

    Quote Originally Posted by mr. peasant View Post
    How do you define what' 'Warcraft-esque' and what's not?
    Something that looks or sounds like something from WC3? Is it that hard?
    Waiting...

    The damned will return...

  8. #58
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    Default Re: Rename Frenzy, because it doesn't frenzy

    And leap isn't a Diablo skill?

    Anyway, just name it "Hive Pheromones" or "Brood Pheromones" and be done with it. The Zerg squirt stuff, they're organic. I don't see why that thought wouldn't have crossed Blizzard's mind at least once unless it's already in the single player...

    However, Frenzy is definitely a place holder name.

  9. #59

    Default Re: Rename Frenzy, because it doesn't frenzy

    Quote Originally Posted by 13thLegion View Post
    And leap isn't a Diablo skill?
    I was just answering his question.

    ...and pheromones sounds sexual... there is nothing sexual about the infestor... Lol
    Waiting...

    The damned will return...

  10. #60

    Default Re: Rename Frenzy, because it doesn't frenzy

    Quote Originally Posted by KadajSouba View Post
    Something that looks or sounds like something from WC3? Is it that hard?
    In other words, it's entirely subjective and will vary from person to person depending on their experiences. Take, for instance, the 'bloodlust' suggestion. You might associate with Warcraft due to some WoW spell. Meanwhile, others might be familiar enough with the word (e.g. through reading or playing non-Warcraft games) to know it's part of common English; even when taking into account its definition here. Just because a term has been used in Warcraft does not make it exclusive to it and not usable in Starcraft. Otherwise, the term 'blink' should likewise not be allowed since it was used to mean a short-distance teleportation ability in Warcraft as well and its use for the Stalker in SC2 was derived directly from there or whichever sword-and-fantasy game used it first (since it's using a non-standard definition for the word).
    Last edited by mr. peasant; 05-24-2010 at 06:30 AM.

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