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Thread: Zerg no vs armored extra damage.

  1. #11

    Default Re: Zerg no vs armored extra damage.

    Bah, Just pump ou the little critters till they reach critical mass and then keep sending them, you'll triumph eventually.

    Edit: looks like the ultras will be getting your damage bonus.
    Last edited by screw_ball69; 05-20-2010 at 10:29 PM.

  2. #12
    MajinX's Avatar Junior Member
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    Default Re: Zerg no vs armored extra damage.

    you seem to think bonus damage is a good thing.. but in reality its a bad thing, it means they only do full damage when they are facing that certian unit. The marauder only does 10 damage and does 10 extra to armored. the roach does 16 to all.

  3. #13

    Default Re: Zerg no vs armored extra damage.

    As of patch 13, the Ultralisk has a bonus versus armored.

  4. #14
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    Default Re: Zerg no vs armored extra damage.

    I never felt that Zerg had a problem with damage output vs armoured targets - they just needed a good tank so that their damage dealers (Hydralisks ) can wtfpwn everything .

    However, Zerg now ARE getting an anti-armour specialist - the Ultralisk o_0.

  5. #15

    Default Re: Zerg no vs armored extra damage.

    What ever hapened to hydralisk bonus damage vs armored ?
    Before beta it used to have 8+6vs armored (i think).
    Was the bonus vs armored reduced to make it bether vs light air?

  6. #16
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    Default Re: Zerg no vs armored extra damage.

    What's it going to be used against? Marauders? Siege tanks? Immortals? Stalkers? All of these come out in larger numbers and pwn it bad.

  7. #17
    Amph's Avatar Junior Member
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    Default Re: Zerg no vs armored extra damage.

    Ultra...

  8. #18

    Default Re: Zerg no vs armored extra damage.

    Quote Originally Posted by Amph View Post
    Ultra...
    Very observant you pointed out something we already said.

  9. #19
    Hoywolf's Avatar Junior Member
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    Default Re: Zerg no vs armored extra damage.

    Quote Originally Posted by screw_ball69 View Post
    Zerg have superior numbers instead of superior firepower. use that to your advantage against armor.
    Unfortunately this is not true... a T and P can easier mass up a decent army, besides there is no use in having a bigger army when things like Collosi and Tanks are around.

    The roach nerf is another indication that your statement isnt true either, if you play the zerg, massing up can very easily countered unlike in SC1, you need to have a good unit combo versus massing up. more armored united, you just need more hydras in your combo of ling/roachs and other units you have.

  10. #20

    Default Re: Zerg no vs armored extra damage.

    Quote Originally Posted by ArcherofAiur View Post
    Your right we need the Ultralisk which has much better gameplay valuaahahahahahahahahahaha sorry. Lost myself there
    Well atleast they buffed the Ultra with armored damage xtra.
    Click or else your a egg killer. Do you want to be a baby killer O.o?

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