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Thread: The "real" way to balance Sc2.

  1. #21

    Default Re: The "real" way to balance Sc2.

    This just in.
    In order to address recent balancing problems, the Korean Race has received an across-the-board nerf. All StarCraft games sold in Asia will now be incompatible with computer mice, touchpads, and those little nubbin thingies that pop up in the middle of the keyboard.

    Instead, Korean players will have to use the keyboard and their webcam to make up for the loss of the mouse. We feel that the following user interface will require very few adjustments before release:

    "Right Click" has been replaced with "Blink Right Eye".
    "Left Click" has been replaced with "Blink Left Eye".
    "Click and Drag" has been replaced with "Close Left Eye and Drag With Right Eye."
    "Double Click" has been replaced with "Blink Both Eyes".

    Due to eyestrain, playing for more than thirty minutes at a time is not recommended. For optimum performance with certain Korean ethnic features, we recommend widescreen.

  2. #22

    Default Re: The "real" way to balance Sc2.

    Honestly this would be an invalid suggestion if it wasn't a weird parody lol. None of the examples you posted actually happen. I can't think of any change in balance that was significant that was a result of a Korean problem. Sure stuff like queens and forge nerf were, but that hardly bothered anyone.

  3. #23

    Default Re: The "real" way to balance Sc2.

    Quote Originally Posted by Quirel View Post
    This just in.
    In order to address recent balancing problems, the Korean Race has received an across-the-board nerf. All StarCraft games sold in Asia will now be incompatible with computer mice, touchpads, and those little nubbin thingies that pop up in the middle of the keyboard.

    Instead, Korean players will have to use the keyboard and their webcam to make up for the loss of the mouse. We feel that the following user interface will require very few adjustments before release:

    "Right Click" has been replaced with "Blink Right Eye".
    "Left Click" has been replaced with "Blink Left Eye".
    "Click and Drag" has been replaced with "Close Left Eye and Drag With Right Eye."
    "Double Click" has been replaced with "Blink Both Eyes".

    Due to eyestrain, playing for more than thirty minutes at a time is not recommended. For optimum performance with certain Korean ethnic features, we recommend widescreen.
    You, my good sir. Are a genius.

  4. #24

    Default Re: The "real" way to balance Sc2.

    Problem: Zerg are Op in Korea. Zerg are UP anywhere other than Korea.

    Solution: SHUT UP DEAL WITH IT!

  5. #25

    Default Re: The "real" way to balance Sc2.

    Perhaps a special "Pro Korean Elite Version" as well as "Medium Skill Level Special Edition" and for the lowest skill levels "StarCraft for Dummies"? All with different balance models. They could do quite a good business with that.

  6. #26

    Default Re: The "real" way to balance Sc2.

    Quote Originally Posted by newcomplex View Post
    Honestly this would be an invalid suggestion if it wasn't a weird parody lol. None of the examples you posted actually happen. I can't think of any change in balance that was significant that was a result of a Korean problem. Sure stuff like queens and forge nerf were, but that hardly bothered anyone.
    You need to lurk at different forums. It takes a while though so I'm not going to do it for you.

    You know maybe it's a parody, but it has to come from SOMEWHERE and it does have a little truth in it.

  7. #27

    Default Re: The "real" way to balance Sc2.

    Quote Originally Posted by Quirel View Post
    This just in.
    In order to address recent balancing problems, the Korean Race has received an across-the-board nerf. All StarCraft games sold in Asia will now be incompatible with computer mice, touchpads, and those little nubbin thingies that pop up in the middle of the keyboard.

    Instead, Korean players will have to use the keyboard and their webcam to make up for the loss of the mouse. We feel that the following user interface will require very few adjustments before release:

    "Right Click" has been replaced with "Blink Right Eye".
    "Left Click" has been replaced with "Blink Left Eye".
    "Click and Drag" has been replaced with "Close Left Eye and Drag With Right Eye."
    "Double Click" has been replaced with "Blink Both Eyes".

    Due to eyestrain, playing for more than thirty minutes at a time is not recommended. For optimum performance with certain Korean ethnic features, we recommend widescreen.
    ROFLALAPMASTC! I couldn't stop laughing!
    Quote Originally Posted by KillaKhan View Post
    You, my good sir. Are a genius.
    +1 Agreed, This joke is ... lol specially the widescreen part, lololololol!

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