Again, raids are a thing of the past. It's just not worth it. The time you spend microing raids will cost you so much in terms of macro, and bases are so well equipped to handle mass production of units that can make your time invested on raids pointless.
A human being cannot possibly make 5 effective actions in 2 seconds at two different locations, and since Massing is so easily accessible, where econ and production times are high, fast raids to kill a few probes or a single structure isn't worth it anymore.
If you can run over someone's base in 6 mins, why spend 30 seconds losing much macro to deal a very slight if not senseless effect to your enemy?
Killed 4 probes? He can reproduce that in a few sec without much impact on his economy.
Want to really do some damage on your opponent's economy? Drop all your massed units at his econ line and set the battle there.
And to add, there are no real base raiders present in the game. If there was one, the real time they are useful are at mid-game, where battles can be joined and would yield so much you can run over an enemy's base instead of harassing it.
How economy and production works now has made raids something you can ignore and be better off not doing.




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