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Thread: Patch 12 (version 0.14.0.15343)

  1. #41

    Default Re: Patch 12?

    My question is, why on earth did Dustin nerf the *number* of roaches. This is ZERG. They're supposed to have numerical superiority.

    They should've just nerfed zerg health or something.

  2. #42

    Default Re: Patch 12 notes

    Quote Originally Posted by Codean386 View Post
    in the past 2 patches thors r now basically completely useless
    That makes zero sense. Making a unit smaller makes it useless? Damn I wish ultralisks were the size of zerglings... that sure would nerf them!

  3. #43

    Default Re: Patch 12 notes

    Quote Originally Posted by Hammy View Post
    That makes zero sense. Making a unit smaller makes it useless? Damn I wish ultralisks were the size of zerglings... that sure would nerf them!
    Speaking of which, why aren't they smaller? Prediction - smaller ultralisks!

  4. #44

    Default Re: Patch 12?

    I like the Roach nerf, it avoids massing a bit. Though I'd also like to see a change in it so it's not quite as swarming as it is currently (and probably after the patch aswell). Something like an HP-increase and damage reduction, maybe in form of attack speed increase, keeping the DPS stable, but worse vs units with armor upgrades or inate armor. It doesn't have to be so totally hard countered by Immortals.

    Edit: Also merged the two "Patch 12"-threads and renamed the topic slightly.

  5. #45

    Default Re: Patch 12 (version 0.14.0.15343)

    Wow... Thors lost 2/3 of their size. Talk about massive shrinkage.

  6. #46

    Default Re: Patch 12 (version 0.14.0.15343)

    You mean lost 1/3

  7. #47

    Default Re: Patch 12 notes

    Quote Originally Posted by Rigby View Post
    Note to Mods: This should be in a completely new Thread

  8. #48

    Default Re: Patch 12?

    Quote Originally Posted by Wankey View Post
    My question is, why on earth did Dustin nerf the *number* of roaches. This is ZERG. They're supposed to have numerical superiority.

    They should've just nerfed zerg health or something.
    Bingo. The solution should be to make Roaches weaker but cheaper.

    Quote Originally Posted by Dauntless View Post
    I like the Roach nerf, it avoids massing a bit. Though I'd also like to see a change in it so it's not quite as swarming as it is currently (and probably after the patch aswell).
    Um...Zerg are supposed to mass and swarm.



    My question is: is Blizzard trying to convince Zerg players to switch races? Not only are Zerg less interesting, but Blizzard consistently nerfs the more interesting parts of the race. The one really useful new unit the Zerg have keeps getting nerfed, without significant buffs to other ones or new units being introduced.

    The Zerg may still be fine balance wise after these weekly patches cease, but I highly doubt they'll be nearly as interesting as the other races.


    "I am part of that power that eternally wills evil and eternally works good."
    - Mephistopheles (Goethe's Faust)

  9. #49

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by Wankey View Post
    You mean lost 1/3
    Nope. 2/3. Area is pi-r-squared:

    Size lost = (1.375*1.375-.8125*.8125)*pi = 1.230*pi

    Relative size lost = 1.230/(1.375*1.375) = 0.650
    Last edited by mr. peasant; 05-13-2010 at 02:11 PM.

  10. #50

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by mr. peasant View Post
    Nope. 2/3. Area is pi-r-squared.
    Cute and cudly thors! Tiny Thors = /love =D

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