The Roach nerf is pretty huge and not very expected.. might be good for the game though, if zergs can handle it. should mean more zerg melee units.
and still no fix for the replay issue? wtf.
05-13-2010, 01:09 PM
#31
The Roach nerf is pretty huge and not very expected.. might be good for the game though, if zergs can handle it. should mean more zerg melee units.
and still no fix for the replay issue? wtf.
I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
I work an internship at a government agency this fall, and have a good time at it.
I'm being more social, active and honest lately. in all forums.
Hi.
05-13-2010, 01:10 PM
#32
Not like it's a huge nerf anyways. If that 10 seconds is screwing up your proxy cannon strat you have other issues.
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Medical marijuana seeds
Last edited by TWD; 09-14-2011 at 09:18 PM.
05-13-2010, 01:11 PM
#33
They are making it more and more like perfection.
The Terran Mech in SC1 is probably the best balance of units. Siege unit, poor close range. Fast attack with area deny and all rounder with good close range and great anti-air. Rounds off an amazing Mechanized field.
You look at current Terran Mech: Fast attack with no area deny ability. Siege unit that is also great as tank. Out of place meat shield with mediocre anti-air and expensive as a tank. Roles are way too much overlap.
Also look at cost:
Vulture 75minerals 80hp Hellion 100minerals 90hp
Tank 150/100 150hp Tank 150/125 160hp
Goliath 100/50, 125hp Thor 300/200 400hp
Spot the odd one out.
Last edited by Wankey; 05-13-2010 at 01:16 PM.
05-13-2010, 01:12 PM
#34
05-13-2010, 01:14 PM
#35
Situation report patch 12 http://forums.battle.net/thread.html...06287&sid=5000
05-13-2010, 01:17 PM
#36
Hah that's what I was about to say. I personally haven't really used roaches since the armor nerf. I just stick with lings until I either get hyds or mutas. I really don't think it's going to change much. It's just like adding insult to injury. Zerg will need some sort of buff sooner or later, but they continue to focus on the nerfs instead.
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Laguna Heights Condominium Wong Amat
Last edited by TWD; 09-14-2011 at 09:18 PM.
05-13-2010, 01:19 PM
#37
DemoS? When do you come online? I almost never see you now lol!
05-13-2010, 01:31 PM
#38
What? what's this? Not again! This is awful, I thought increasing the build time would have been enough, but reducing 150/150 HP/SHields?!
This is insane! they could have left it at Bt=45, 500/500!
I guess this should be followed by a loud:
"FINALLY *SIGH* "
05-13-2010, 01:32 PM
#39
05-13-2010, 01:35 PM
#40