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Thread: Patch 12 (version 0.14.0.15343)

  1. #91

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by ArcherofAiur View Post
    WTF!? I havnt not once seen someone on TL ask for the thor to be smaller. In fact ive seen many people complain about this recent change. This is just demo's paranoid "TL is out to destroy me" ranting. Hes probably low on attention.
    So, TL unleashed its dog on these forums huh...


    Sometimes I just hope that Blizzard releases the game right now, because at this rate of changes in the patches, we will end up with the hellion shotting grenades, the colossus shooting scarabs, and the Corruptor doing cumulative damage... Oh wait...
    Last edited by KadajSouba; 05-13-2010 at 06:33 PM.
    Waiting...

    The damned will return...

  2. #92

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by ArcherofAiur View Post
    Ladies and gentlemen allow me to present to you the only zerg unit that costs 1 supply





    Oh Blizzard what have you done to my Zerg?
    Well, Zerglings still cost half supply.

  3. #93

    Default Re: Patch 12 (version 0.14.0.15343)

    any unpublished changes...voice ,design, animation???

  4. #94
    Maul's Avatar Member
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    Default Re: Patch 12 (version 0.14.0.15343)

    Hahaha I'm never going to lose against Zerg now!
    I really need to change this...
    Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir

  5. #95

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by scorpio19 View Post
    any unpublished changes...voice ,design, animation???
    I highly doubt it. Unless it's another big content patch, they're not going to bother with pushing out new voices, designs etc.

  6. #96
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    Default Re: Patch 12 (version 0.14.0.15343)

    who the fucks gona buid roaches now

  7. #97

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by Norfindel View Post
    Well, Zerglings still cost half supply.
    That still proves his point! :P
    "Living for the Swarm!"

  8. #98
    Maul's Avatar Member
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    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by //MavericK\\ View Post
    Oh boy...I can't wait to see my once ridiculously massive Thor in all its "I want to be a Goliath" glory.

    The only good thing about this change is that it might help with pathing a little.
    Of all the SC1 units I miss, the goliath is definitely missed the most. But the Thor isn't a replacement despite similarities. But I, for one, welcome the smaller, robotic overlord.
    I really need to change this...
    Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir

  9. #99

    Default Re: Patch 12 (version 0.14.0.15343)

    Hmm, 2 supply on Roach is kinda extreme. I would've expected 1.5 (half supply is possible, just look at the Zergling) but I guess that's just the way Blizzard patches things.

    The Thor resize is probably good for pathing, but now it looks silly. The cockpit doesn't look like it could hold a human being. Perhaps they use lemurs?

    I'm pissed that they didn't change the Phoenix's attack mechanics. If they had given it a slide similar to the Vulture where you had to click to keep it going, that would be one thing. This effortless slide all over the map thing is ridiculous.

  10. #100

    Default Re: Patch 12 (version 0.14.0.15343)

    2 supply for roaches is just...i'm speechless. As it was already mentioned, they're getting pretty useless. Marauder, stalker - these two can easily kite roaches with their attack range. Sure, roaches have speed upgrade, but it's not that much of a deal in this case, since their attack range is still pathetic.

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