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Thread: Patch 12 (version 0.14.0.15343)

  1. #71

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by RamiZ View Post
    Yeah, early game it isn't that big deal, but when you look late game, if you want to make just Roaches(just an example), you army is now 50% smaller... in late game that nerf is pretty huge.
    Yeah, if you wanted to build 200 roaches...but who really does that? Who builds even 100 roaches for that matter?
    ________
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    Last edited by TWD; 09-14-2011 at 09:19 PM.

  2. #72
    TheEconomist's Avatar Lord of Economics
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    Default Re: Patch 12 (version 0.14.0.15343)

    @Gna: You beat me all the time Plus, if I roll Zerg, you get instawin

  3. #73
    Junior Member
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    Default Re: Patch 12 (version 0.14.0.15343)

    It's not necessarily about making 200 roaches. I realize that the upper limit is rarely reached, but I think it's mostly about balancing unit compositions. All things being equal, max supply of 200 is more balanced now I think.

  4. #74

    Default Re: Patch 12 (version 0.14.0.15343)

    Is the same as saying that building 200 supply worth of Ultralisks, is unstopabble, nerf them. Double their supply counter.
    Waiting...

    The damned will return...

  5. #75

    Default Re: Patch 12 (version 0.14.0.15343)

    The Thor is now the Goliath but it can never really be the Goliath..

    Should have kept a real iconic unit.. I hate the Thor
    Quote Originally Posted by DemolitionSquid View Post
    I want my name in bright yellow, to represent "Forum Douchebag."

  6. #76

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by TWD View Post
    Yeah, if you wanted to build 200 roaches...but who really does that? Who builds even 100 roaches for that matter?
    Did you just say that 200 Roaches was unstoppable force, and then you said who builds 200 Roaches? Contradicting yourself?

    Well, mass upgraded Roaches was scary actually, even if you went for 50 Roaches, that was pretty strong army and took up only 50 supply. Now, that army will take 100 supply, 50 Supply on Workers and what will you make for last 50 Supply? Not much indeed.

    Predicting Patch 13:

    Roaches are now melee units, their speed is reduced and their gas cost doubled. This should balance them for good! AWESOME!
    Last edited by RamiZ; 05-13-2010 at 03:39 PM.
    "Living for the Swarm!"

  7. #77

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by GnaReffotsirk View Post
    I'm never gonna beat you man.
    Ah, does that means that if I beat SaZun I'll play tychus in the gold vs plat finals in a BO5?

  8. #78
    Junior Member
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    Default Re: Patch 12 notes

    Quote Originally Posted by Krikkitone View Post
    Yeah, they should have gone for making the Thor even bigger and giving it Lift-Off (researchable) maybe even give it the Structure tag so that Banelings, Reapers+Ultras can counter it well.
    Actually, this is pretty good idea: so many potential improvements with just one change. At least it’s a really good suggestion for the editor/mod.

  9. #79

    Default Re: Patch 12 (version 0.14.0.15343)

    If they are gonna nerf roaches to 2 supply then they need to nerf marauders!!

  10. #80

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by Hammy View Post
    Ah, does that means that if I beat SaZun I'll play tychus in the gold vs plat finals in a BO5?
    Indeed.

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