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Thread: Patch 12 (version 0.14.0.15343)

  1. #51

    Default Re: Patch 12 (version 0.14.0.15343)

    I don't get the Roach Nerf either... if they made it to cost 100 minerals or so, it is already a pretty balanced unit. 2 supply instead of 1 is pretty huge nerf.

    Now that we will have less Roaches, and with Marauders/Immortals completely destroying them, I don't see reason for making Roaches at all.
    "Living for the Swarm!"

  2. #52

  3. #53

    Default Re: Patch 12 (version 0.14.0.15343)

    I agree with roach ownage, however they should get some of there old nerfs back if not all of them
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  4. #54
    Junior Member
    Join Date
    Apr 2010
    Posts
    22

    Default Re: Patch 12 (version 0.14.0.15343)

    why don't they shirnk the thor down to WoW pet size? that'll drive the WoW subscriber interest in sc up! They can have the pet in 2 games!! /sarcasm

  5. #55

    Default Re: Patch 12 (version 0.14.0.15343)

    Anyone else getting Tracker not responding?

  6. #56

    Default Re: Patch 12 (version 0.14.0.15343)

    I think it's really important to read the situation report as it relates to Roaches. The reason that they nerfed it was because 200 Roaches was unstoppable.

    The question is just how big of a difference will it mean to the early game? We need to put things into perspective here. You can still build a lot of roaches. You just have to make extra overlords first.

    The way things were before you had to have 1400 minerals to make 16 roaches. That's 75*16 roaches + 100*2 overlords. Now it requires 1600 minerals to make 16 roaches. It's not nearly as big of a nerf as some are making it out to be.
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    Last edited by TWD; 09-14-2011 at 09:18 PM.

  7. #57

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by Dauntless View Post
    Patch 12 Thor image:
    Hidden Content:
    That size is fine by me, an overall okay patch I think, a bit small perhaps, but oh well you can't get it all

    Quote Originally Posted by Visions of Khas View Post
    Just goof around and gain XP.

  8. #58

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by protoswarrior View Post
    anyone else getting tracker not responding?
    anyone???


    EDIT: This is what it looks like...
    Last edited by protoswarrior; 05-13-2010 at 02:37 PM.

  9. #59

    Default Re: Patch 12 (version 0.14.0.15343)

    Quote Originally Posted by TWD View Post
    I think it's really important to read the situation report as it relates to Roaches. The reason that they nerfed it was because 200 Roaches was unstoppable.

    The question is just how big of a difference will it mean to the early game? We need to put things into perspective here. You can still build a lot of roaches. You just have to make extra overlords first.

    The way things were before you had to have 1400 minerals to make 16 roaches. That's 75*16 roaches + 100*2 overlords. Now it requires 1600 minerals to make 16 roaches. It's not nearly as big of a nerf as some are making it out to be.
    I think the main thing it effects was the 6 roach rush. With the change you can at best hope for 3 roaches.

  10. #60

    Default Re: Patch 12 (version 0.14.0.15343)

    I figured it out...

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