I think most people complaining about lift off are people that lost the ability to try and produce units that can kill them in the air. Say... a won base trade with pure ground forces while the terran floats his barracks away. You (the person that still has attacking forces left) should win, but you cant because the terran can fly his buildings into a corner where you cant get them. The result being a game of "who leaves/disconnects first", which is frustrating.
Honestly, I dont care either way because its 1 game and it shouldnt be too common. It is annoying though. I hate sore losers. I just won a PvP the other day and his last probe went out to build a pylon so he wouldnt die, he accidentally built it next to one of my scouting probes so I just built a pylon with it and cannons right around while my army went for his probe. Soon after this, he pauses the game (thank god you only get 3 pauses) probably hoping I would hit surrender instead of unpause.




Reply With Quote






