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Thread: Difficulty of targeting SCVs building a structure

  1. #11
    DesertRose's Avatar Junior Member
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    Default Re: Difficulty of targeting SCVs building a structure

    Workers being exposed while building is one of the weaknesses of Terran. Erasing this weakness randomly due a graphical glitch is a sometimes crucial flaw in the current user interface.
    --<-{(@

  2. #12
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    Default Re: Difficulty of targeting SCVs building a structure

    Quote Originally Posted by imdrunkontea View Post
    Seriously, you're arguing that it should be EASIER to kill the scv and harass/stop Terran building production, when Zerg and Protoss don't have to worry about that? I lose an average of 1-2 scvs every game against good z/p players because they come in and a-click my barracks, and that measly extra 5 hp means that my scv doesn't have a fighting chance - I either lose another 2 scvs from my mineral line to replace the current one (one to fight the probe/drone, the other to continue building), or my production gets halted indefinitely.
    I agree with you wholeheartedly. It is complete nonsense that Zerg or Toss can send their scouting worker to harass your worker forcing you to take SCV's off the line (Econ. damage) and forcing you to micro your SCV away while all they do is a-move and go sit in their base. It just does not make any sense to have harass that does not cost the opponent ANYTHING.

  3. #13
    MajinX's Avatar Junior Member
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    Default Re: Difficulty of targeting SCVs building a structure

    Quote Originally Posted by DesertRose View Post
    Workers being exposed while building is one of the weaknesses of Terran. Erasing this weakness randomly due a graphical glitch is a sometimes crucial flaw in the current user interface.
    umm the weakness is having the unit removed from gathering for around 70-130 seconds... and as stated before it isnt hard to target the scv.. infact it does it automaticly. just A-click in the area

  4. #14
    TheEconomist's Avatar Lord of Economics
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    Default Re: Difficulty of targeting SCVs building a structure

    Quote Originally Posted by Maxa View Post
    Is targeting SCV builders harder in SC2 than it was in SC1? Yes. Does that imply that it should be made easier? Not really, no.
    I say it should be easier not because it was easier in SC1 but because ... well .. just try it and you'll see why

  5. #15
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    Default Re: Difficulty of targeting SCVs building a structure

    Quote Originally Posted by sandwich_bird View Post
    Nope! It's all good! Unless you're ready to give back the HP that we lost in that other patch

    Even as a Terran player, surely you must appreciate how The Great Circle of Life works, right? Drones turn into buildings, Probes lay down warp beacons, and SCVs get murdered while trying to build stuff!

    I think we can all agree that that aspect of the SCV is far more iconic than a silly extra 15 hp!


    Quote Originally Posted by TychusFindlay View Post
    I say it should be easier not because it was easier in SC1 but because ... well .. just try it and you'll see why
    Hear hear! The frustrating thing is that it's possible to issue a manual attack order on an SCV building a building - it's just really hard to do!

    I say that if Blizzard meant for SCVs to be un-targetable while building stuff, then they should just disappear inside the structure during its creation, like a WarCraft 3 Peon.

    Otherwise....death to the SCVs, I say! They knew the risks when they took the job!

  6. #16
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    Default Re: Difficulty of targeting SCVs building a structure

    If they make SCVs targetable, they also need to make it so they can disengage at the push of a button.

  7. #17

    Default Re: Difficulty of targeting SCVs building a structure

    Quote Originally Posted by MattII View Post
    If they make SCVs targetable, they also need to make it so they can disengage at the push of a button.
    They always could, is that different in SC2?

  8. #18
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    Default Re: Difficulty of targeting SCVs building a structure

    Quote Originally Posted by Norfindel View Post
    They always could, is that different in SC2?
    Select the SCV and press 'T' to halt and disengage the SCV.

  9. #19

    Default Re: Difficulty of targeting SCVs building a structure

    No this should not be changed. I'm a zerg player and what's fair is fair, I have no worker to attack, the protoss just zap theirs in. Being inaccessible for a portion of the building process is in no way unfair.
    I would rather be a superb meteor, every atom of me in magnificent glow, than a sleepy and permanent planet.

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