Agreed, I don't know how I got it, but my email always get's emails from the escapist and I find them all interesting. As an ex-WoW player I never got this addicted just because I sucked at it, but I can really see how it could be incredibly addictive in just the ways writer describes. I think a point that developers often miss is that for a game to be really, really addictive, like Elder Scrolls IV: Oblivion, Fallout 3, or WoW (all RPGS) there has to be a certain unpleasant element to them. Something that makes the player feel like they just did something really, tough an hard, and did good work, and got a reward for it. Like studying for a math exam 8 hours a day, then getting an A on the exam, it's miserable, but the A is super rewarding because of it, and you want more, WoW gives that to you in little pieces. Leveling up is so great because grinding sucked.






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