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Thread: Battlecruiser, a useless unit.

  1. #11
    UnFoly's Avatar Junior Member
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    Feb 2010
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    91

    Default Re: Battlecruiser, a useless unit.

    Apparently the military of the future employs every enemy of freedom. These things are ugly and slow, like the soviets that pilot them.

  2. #12
    Maul's Avatar Member
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    Jun 2009
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    1,218

    Default Re: Battlecruiser, a useless unit.

    From what I've seen so far they aren't nowhere near as good as the BCs of BW, but the only time I mass up BCs anyway is when I'm mucking around.
    I really need to change this...
    Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir

  3. #13

    Default Re: Battlecruiser, a useless unit.

    Shame they removed the extra upgrade paths they had available for individual BC's. Now you rarely see them.

  4. #14

    Default Re: Battlecruiser, a useless unit.

    Archons own BCs too.

  5. #15

    Default Re: Battlecruiser, a useless unit.

    I see the Battlecruiser and the Carrier as air damage soakers. Unfortunately, never had the chance to build one, but i'm looking forward to it. They should be very good against light air units, that could be a problem for Void Rays and Vikings.

  6. #16

    Default Re: Battlecruiser, a useless unit.

    Something to try: 8 BCs with 16 SCVs beneath them on Autorepair. 4 MULES if you care as well.

    Just a thought.
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  7. #17

    Default Re: Battlecruiser, a useless unit.

    On that note, I've see a handful of thors take out 15-20 void rays because they had mules repairing them.

    'Twas l33t.

  8. #18
    Junior Member
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    Default Re: Battlecruiser, a useless unit.

    One idea I have been thinking off is giving the Battlecruiser Warp drive: let it use all it's energy to fly instantaneously to any point on the map where you have vision (in essence teleport to the point). This would be great for attacking and retreating, it would nullify that pesky Feedback and it would give a choice between mobility (since the battlecruiser is god awfully slow) and firepower. It would also, probably, be horribly overpowered, but I thought it might be a fun mechanic.

  9. #19

    Default Re: Battlecruiser, a useless unit.

    Quote Originally Posted by Taoo View Post
    One idea I have been thinking off is giving the Battlecruiser Warp drive: let it use all it's energy to fly instantaneously to any point on the map where you have vision (in essence teleport to the point). This would be great for attacking and retreating, it would nullify that pesky Feedback and it would give a choice between mobility (since the battlecruiser is god awfully slow) and firepower. It would also, probably, be horribly overpowered, but I thought it might be a fun mechanic.
    That's an interesting idea. Another thought would be to give the ship thrusters which is in essence a channeled ability. While casting it boosts the speed of the ship while depleting its energy reserve.

  10. #20

    Default Re: Battlecruiser, a useless unit.

    Quote Originally Posted by Blazur View Post
    That's an interesting idea. Another thought would be to give the ship thrusters which is in essence a channeled ability. While casting it boosts the speed of the ship while depleting its energy reserve.

    I'm liking that idea! One of the Battlecruiser's main problems is the fact that it's just so painfully slow.
    One the one hand, this meant that escape was simply not an option if an engagement was going badly for your cruisers, on the other hand, this also meant that if a battle was going well, enemies could always simply retreat and regroup and not have to worry about being overtaken, since virtually every other unit can run/fly circles around it.

    The increased mobility/potential micro an ability like this would bring could make it more worthwhile without having to resort to a stat buff or whatnot.

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