In Patch 11, the Corruptor lost the ability to disable enemy buildings in favour of being able to deal extra damage against enemies despite the former being theoretically a cool and useful ability that has great strategic potential. So, I've been thinking... Anyone reckons (or hopes) that the Infestor will get Corrupt Building (renamed Infestation or Infeset Building) to replace Spawn Infested Terrans which is already at risk of getting axed? Personally, I think it better suits the Infestor anyway since they are ground units. So, there's less risk of abuse such as suddenly flying into an enemy position and disabling the entire base.




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