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Thread: New Simple Maps With Rich Resource

  1. #1
    Junior Member
    Join Date
    May 2010
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    3

    Default New Simple Maps With Rich Resource

    I really like battle with AI ( Insane ) 1v7 when use this maps to improve my speed build and battle skill.... Right now i can battle AI ( Insane ) 1v3 only. U need fast attack and great defend to win. If U all want train, why not try battle with many AI. Have Fun...

    Can download here

  2. #2

    Default Re: New Simple Maps With Rich Resource

    Is there an Insane level for AI already?

  3. #3
    gastrop0d's Avatar Junior Member
    Join Date
    Apr 2010
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    68

    Default Re: New Simple Maps With Rich Resource

    I opened it and had a look... I don't get it. All the players are set to User (no AI), there are no triggers or anything. It's just a money map with a huge empty middle area.

    I don't think it's very good for practising strategy, particularly micro, since it lacks numerous tactical terrain elements such as multiple cliff heights, LOS blockers, towers, destructible barriers and ramps.

    Then again, I'm only a silver league player, so I could be wrong. Maybe you can brute force dance your units despite any terrain conditions... kind of boring imo.

  4. #4
    Junior Member
    Join Date
    May 2010
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    3

    Default Re: New Simple Maps With Rich Resource

    I forget to something... This map actually i using StarCrack called SC2ALLin1 for vs AI Insane... Forget to notice... Sorry...

    Boring...Yes this map really boring but u really surprise when u vs AI Insane because they make u lose shortly.... 1st time i vs AI insane 1v1 really hard because AI send they unit non stop to you and at my experiance they send 8 battlecruiser and nuclear againts me.. Wow.. That sure u need fast build and perfect defend and strategy to win AI Insane.. Right now i can battle 3 AI Insane in same time but never win because my defends weak... They crazy attack and they fast building too..

    P/S : Sorry by bad English
    Last edited by BioTech; 05-12-2010 at 05:04 AM.

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