Main: Starting base
Natural: closest and most ideal expansion
Corn: High Yield Minerals
05-07-2010, 06:25 PM
#11
Main: Starting base
Natural: closest and most ideal expansion
Corn: High Yield Minerals
05-07-2010, 10:22 PM
#12
Choke = choke-point, a gap in terrain that ground units cannot cross.
05-08-2010, 02:57 AM
#13
I thought that "adrenalings" was the name, not "cracklings".
Also:
Storm: Psionic storm from Templars
DT: Dark templar
HT: High templar
Last edited by KadajSouba; 05-08-2010 at 02:59 AM.
The damned will return...
05-08-2010, 07:49 AM
#14
05-08-2010, 11:23 AM
#15
OMGWTFBBQ!?!!!11!? = Someone just did something totally awesome.
05-08-2010, 04:08 PM
#16
In BW, it was cracklings. Dunno what people call them now since they aren't used nearly as often as their BW counterparts (talking about cracklings, not lings/speedlings).
And I've never heard "corn" from any of the main casters or online... I've usually heard and used "yellow" for high yield bases, which is self explanatory i guess.
05-08-2010, 05:50 PM
#17
05-08-2010, 07:23 PM
#18
Seems odd you forgot speedling I hear that one more then crackling.
BTW speedling is a zergling with just the speed upgrade
05-08-2010, 07:38 PM
#19
nPool where n = a natural number, usually between 6-8
Means the n number of supply then a spawning pool. (Zerg)
05-08-2010, 10:39 PM
#20
Leeroy Jenkins: Go figure what that means...