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Thread: Patch 11 Notes

  1. #1

    Default Patch 11 Notes

    Balance Changes

    TERRAN

    Battlecruiser
    • The build time has been decreased from 110 to 90.


    Fusion Core
    • The build time has been decreased from 80 to 65.


    Hellion
    • The range has been increased from 5 to 6.


    Planetary Fortress
    • The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


    Raven
    • Seeker Missile range has been decreased from 9 to 6.
    • Seeker Missile splash radius has been decreased from 2.4 to 2.
    • Seeker Missile upgrade no longer requires Fusion Core.


    Siege Tank
    • Life increased from 150 to 160.
    • Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


    Thor
    • Ground damage decreased from 45 to 30.
    • Ground rate of fire improved from 1.93 to 1.28.
    • Air damage changed from 8 (+4 Light) to 6 (+6 Light).
    • 250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
    • 250mm Strike Cannons research now costs 150/150 and 110 seconds.
    • 250mm Strike Cannons energy cost increased from 100 to 150.
    • Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


    PROTOSS

    Archon
    • The splash radius has been increased from 0.8 to 1.
    • Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


    Colossus
    • The damage has been decreased from 20 to 15.
    • The rate of fire has been improved from 2.2 to 1.65.


    Phoenix
    • Can now attack while moving.


    Sentry
    • The damage has been decreased from 8 to 6.



    ZERG

    Brood Lord
    • Life has been decreased from 275 to 225.
    • Armor has been decreased from 2 to 1.


    Corruptor
    • Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
    • Corruptor speed increased from 2.75 to 2.9531
    • Corruption ability redesigned:
      -Single target.
      -Increases damage taken by 20%.
      -Lasts 30 seconds.
      -Costs 100 energy.
      -Range 6.
      -Cannot target structures.


    Infestor
    • Neural Parasite is now an upgrade at the Infestation Pit.
    • Neural Parasite research costs 150/150 and 110 seconds.
    • Neural Parasite can now target Air units.
    • Neural Parasite energy cost increased from 50 to 100.


    Spine Crawler
    • The root time has been increased from 6 to 12.


    Spore Crawler
    • The root time has been increased from 6 to 12.


    Ultralisk
    • Damage has been increased from 18 to 25.



    Hotkey Changes

    General
    In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
    • Changed Center Camera from Shift+F to Ctrl+F.


    Standard
    • To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
    • View Own Health Bars functionality added to the Backslash key
    • Standard for Lefties
    • Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
    • To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
    • In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
    • To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
    • To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
    • View All Status Bars has been changed from Q to the Alt key.
    • View own Status Bars functionality has been added to the Q key.
    • Grid for Lefties
    • Attack Move and all other buttons in the 0,4 position should now function correctly.
    • View Own Status Bars functionality added to Q.
    • View Enemy Status Bars moved to W.
    • View Ally Status Bars moved to E.


    Classic
    • Changed build Nydus Canal from P to N.
    • Changed Place Nydus Canal ability from P to N.
    • Terran Infantry Weapon researches have been changed from E to W.
    • Terran Vehicle Weapon researches have been changed from E to W.
    • Train Thor hotkey has been changed from O to G.
    • Train Viking hotkey has been changed from Y to W.
    • View Own Status Bars functionality has been added to the Backslash key.



    Icon Position Changes

    To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
    In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).


    Bug Fixes

    • Corrected an issue that was causing the Polish language client to crash when receiving the "player is no longer being revealed” message.
    • Corrected incorrect battle.net links on multiple language clients pages.
    • Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
    • Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
    • Units can no longer be healed or repaired while in transports.
    • Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
    • Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
    • Corrected the Broodling weapon icon.
    Last edited by Sarov; 05-06-2010 at 03:54 PM. Reason: Changed for easier reading.

  2. #2

    Default Re: Patch 11 Notes

    Does anyone else think some of the changes Blizz makes in each patch are a bit drastic. I mean, I know it's beta testing, but you'd think they'd be fine tuning now that the release date has been anounced. But instead, the Thor's Strike Canons have changed completely in use, as well as the Hunter Seeker Missile, as well as many other things. This keeps happening every patch. Instead of making slight changes, they seem a bit drastic to me.

  3. #3

    Default Re: Patch 11 Notes

    Its evolution, baby. Thors are now Goliaths, Corruptors are now Devourers, and everyone gets a nice little nerf.

  4. #4

    Default Re: Patch 11 Notes

    Wait, so the 250 mm cannon, a researchable ability, can be upgraded?
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  5. #5

    Default Re: Patch 11 Notes

    250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
    Like I would ever research this crap... As Terrans, we have already more than enough stuff to research.

    Phoenix
    Can now attack while moving.
    Still want the corsair back now?

  6. #6

    Default Re: Patch 11 Notes

    Thors are now Goliaths
    How...? o_0

    None of these changes made them more like the Goliath.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  7. #7

    Default Re: Patch 11 Notes

    Quote Originally Posted by Aldrius View Post
    How...? o_0

    None of these changes made them more like the Goliath.
    Its all just a matter of time my friend.

  8. #8

    Default Re: Patch 11 Notes

    Quote Originally Posted by Aldrius View Post
    How...? o_0

    None of these changes made them more like the Goliath.
    And Corruptors can target ground units as well as air with its ability. How does that make it a Devourer?

  9. #9

    Default Re: Patch 11 Notes

    PHOENIXLOL
    http://www.youtube.com/watch?v=31kSA0Guqpo

    Taking bets on how long it takes blizz to change it. A few phoenix can counter an army of phoenix. So, yea... phoenix may be the counter to muta, but THAT hard of a counter? I am not so sure.

  10. #10

    Default Re: Patch 11 Notes

    Quote Originally Posted by DemolitionSquid View Post
    Its all just a matter of time my friend.
    I don't think so. They want the Thor to be a big ballistic weapon.

    Making it like the Goliath would just make it overlap with the Viking like crazy.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

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