No matter how often I play protoss as zerg I always find myself trying to match what he has and if I miss calculate in the least bit I lose where all he has to do is cover all the bases with his units Colossi, Sentry, Stalker, Chargelot and I can't win. Ive tried repeatedly trapping him inside his base and they seem to prefer it, and I have to sacrifice econ advantage in order to gain more units and i just get overrun before I can Hive Tech, it never fails, I can't see how to stop critical mass with turtles of that nature. As a note mutas worked for a while for harass but now protoss just builds cannons or blinks. The unit bonus for protoss also gain an advantage of zerg which is incomparable with terran esp. with stalker health and the nerf on hydras. When your only counter to one unit hydras/lings vs stalkers all he has to make is a couple zlots for distract or sentries and just range you with colossi, or if u go roach vs immortals thats lost too.... almost every protoss unit has some bonus vs common zerg units where zerg has none....
Suggestions?




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Its a bit expensive at this point to have the roach burrow-move reseach up, you SHOULD have the basic movement spd buff at this point though.
