You get one suggestion that you think will balance the game a bit better than it is now. Only one suggestion.
Mine:
Reduce force field duration.
05-04-2010, 03:07 AM
#1
You get one suggestion that you think will balance the game a bit better than it is now. Only one suggestion.
Mine:
Reduce force field duration.
05-04-2010, 03:08 AM
#2
Nerf...uh...
Only one suggestion?
Nerf...Ma...Roa...Mar...Maroaches!
05-04-2010, 03:12 AM
#3
I think the armor nerf to the roach was probably sufficient for them.
I think they should reduce the Marauder's attack speed.
The Mother of all Queens!
Thanks to Dynamik- for the signature!
05-04-2010, 03:14 AM
#4
05-04-2010, 03:21 AM
#5
05-04-2010, 03:57 AM
#6
05-04-2010, 04:08 AM
#7
suggestion:
Dark Shrine
build time reduced from 100 to 80
gas cost reduce to 175
05-04-2010, 04:34 AM
#8
Force Field duration is too long indeed... Mass Sentry is non-sense to me... especially sentry vs sentry where the entire battle field becomes a force field... right.
And marauder stimpack ability is a bit too much for me.
Having bonus damage, bonus move speed, bonus attack speed, bonus slow effect, bonus heal possibility, bonus cheap AA buddy, bonus free hookers at the barracks... haha NERF pls!
05-04-2010, 04:55 AM
#9
I for one am going to suggest some kind of Buff to Zerglings. I play Zerg the least but it seems they are the only "classic" unit to return without any cool new toys other than silly wings. Swarming mechanic doesn't count since thats an engine thing.
05-04-2010, 04:59 AM
#10
Nerf marauder attack speed.
Play Protoss? Look for the map Photon Cannon Tactics in the NA server!