I think they nerfed psi storm WAYYYY too much.... high temps are worthless except feedback on thors and med vacs... archons *sigh*...... (off topic) ultralisks SUCK now and i dont know why
05-03-2010, 06:40 PM
#1
I think they nerfed psi storm WAYYYY too much.... high temps are worthless except feedback on thors and med vacs... archons *sigh*...... (off topic) ultralisks SUCK now and i dont know why
05-03-2010, 06:41 PM
#2
05-03-2010, 06:59 PM
#3
05-03-2010, 07:12 PM
#4
Psi Storm is still useful where it's supposed to be, on tier 1 infantry units. And zerg.
05-03-2010, 07:12 PM
#5
Uh, Psi storms now cast instantaneously and they do damage faster. They also obstruct view of everything. Plus BOOM BOOM BOOM zerg army dead.
I don't see how it's nerfed at all.
05-03-2010, 07:14 PM
#6
My standard PvZ is now Chargelots & Sentries, into Forge for the +1 attack and cannons to deter Mutas and burrow-move Roaches, expo then High Templar. I get a Robo just for Observers now.
Last edited by DemolitionSquid; 05-03-2010 at 07:17 PM.
05-03-2010, 07:40 PM
#7
I think psi storm is good as it is. So what if it doesn't kill units above teer in 1 go? Psi storm is not supposed to destroy everything that is thrown at you. It does a good job of softening up units for your main army to finish off. You also hit more units per storm with the improved pathing. From what i have experienced, i find psi storm very powerful and playing zerg as my main race, i would hate storm any more powerful than it is now. ATM it is a pain to deal with.
Ultras suck because they are pretty much melee range, slow enough that the can be kited, and expensive enough that you can't get many of them. I find ultras extremely hard to use because they just get focus fired. I would like it if Blizzard increased the speed of the ultra after the upgrade. Archons are decent, though they no longer do splash. That could be the difference.
05-03-2010, 07:43 PM
#8
I played a 1v1 match today where the guy gg'd upson seeing my ultra lisks (which I only built for fun) it was the best game ever
Confalone.conf
05-03-2010, 07:43 PM
#9
Archons do 25 + 10 to light at 3 range and DO have splash, btw.
Archons are meant to fill the gap left by going Templar over Robo or Stargate. They tank like the Immortal, do anti-light splash like the Colossus, hit strong like Void rays, and counter Mutas like the Phoenix. They just don't do it well enough to be built on purpose. They're what you make when your DT's become useless from detection and your HT run out of energy.
Last edited by DemolitionSquid; 05-03-2010 at 07:46 PM.
05-03-2010, 07:49 PM
#10
Ultralisks DONT SUCK - 600 HP and AoE damage + burrow and headbutt on buildings. They're beasts. Storms are still plenty powerful, and in the right ways, they're mostly anti low tier. Archons, while I would've liked to see a change, are kinda useful. Especially when considering shields regen faster now, if you manage to keep your archons alive a few battles they pay off.
And like mentioned above, Archons are really meant to be made when HTs or DTs are vulnerable.