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Thread: creating dt's without power to dark shrine...bug or intentional?

  1. #11

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    thanks for the info guys and what you say makes sense to me. In my head all I saw was the bisu build DT drop and was just thinking how it could be countered if you cant even see the dark shrine. You can hover ovies or obs or scan their base and never know about it. Perhaps im over thinking this, but i feel as though this could be an interesting strat. Do a forge fast expand and tech straight to dts, while getting a warp prism and tucking away the shrine far far away where only excessive scouting can find it. Maybe without them seeing the shrine it will look like a standard 3 gate robo bay build or something with you teching to blink or something? Oh well, who knows? Thanks again.
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  2. #12

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Thanks God they did that, Pylons are freaking weak now.

  3. #13
    TheEconomist's Avatar Lord of Economics
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    Default Re: creating dt's without power to dark shrine...bug or intentional?

    I also noticed that if I kill a Tech Lab, a Maurader that already started production will finish being built. Same, as far as I know, with all other add-ons.

  4. #14
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    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Its how it worked, how it works and how it will work.

  5. #15

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Sorry to go off topic for a second here, but I've got a question related to this. It might be a bit too situational--I'm curious, nonetheless.

    Say you've got a nice little Forge researching pretty new pointy lasers (???). Said research is about halfway done, and then a dirty, sneaky group of Banelings runs up and smashes the Pylon that's powering the Forge but not the Forge itself. Would this "freeze" the current progress of pointy-sharp-laser-upgrade-thing and allow you to resume progress when you power it up again, or would it completely cancel the upgrade leaving you to trudge through the entire upgrade time again?

  6. #16

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Dark Shrine needs to be removed -.-

  7. #17

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Quote Originally Posted by endserenading View Post
    Sorry to go off topic for a second here, but I've got a question related to this. It might be a bit too situational--I'm curious, nonetheless.

    Say you've got a nice little Forge researching pretty new pointy lasers (???). Said research is about halfway done, and then a dirty, sneaky group of Banelings runs up and smashes the Pylon that's powering the Forge but not the Forge itself. Would this "freeze" the current progress of pointy-sharp-laser-upgrade-thing and allow you to resume progress when you power it up again, or would it completely cancel the upgrade leaving you to trudge through the entire upgrade time again?
    The research gets paused.

  8. #18

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Forge itself. Would this "freeze" the current progress of pointy-sharp-laser-upgrade-thing and allow you to resume progress when you power it up again
    There is your answer.


    Back with all gun's blazing.

  9. #19

    Default Re: creating dt's without power to dark shrine...bug or intentional?

    Quote Originally Posted by DemolitionSquid View Post
    The research gets paused.
    If units are in production, they're also paused. I had a Colossus once, and didn't noticed

    Units warping-in in that power field are aither killed, or cancelled, i'm not sure.

  10. #20
    TheEconomist's Avatar Lord of Economics
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    Default Re: creating dt's without power to dark shrine...bug or intentional?

    They're cancelled. I'm not sure though if you get all of the minerals back or just the usual 75%.

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