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Thread: [Crazy Idea] When Will We Get Project: Legacy?

  1. #11

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    This sounds so great! Also for the reasons you've stated about community working.

    If I can add anything it could be in the voice/acting, writing departement/pitching ideas and musicscoring. Even though alot of the work might happen in the US/Canada, we could do alot of things through the community, and maybe even do a EU team. ;P

    But anything is possible with such a great community. Would be nice to being added to lore!
    - "Man is Matter" -
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    BusinessMonkey - SC:Legacy

  2. #12

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    Quote Originally Posted by BusinessMonkey View Post
    This sounds so great! Also for the reasons you've stated about community working.

    If I can add anything it could be in the voice/acting, writing departement/pitching ideas and musicscoring. Even though alot of the work might happen in the US/Canada, we could do alot of things through the community, and maybe even do a EU team. ;P

    But anything is possible with such a great community. Would be nice to being added to lore!
    Agreed. The key is getting both, the community and the staff on board. That way, there'll be solid infrastructure to pass on the work and even a very ambitious project will see fruition. Even if at the end, none of the original crew remain.


    Quote Originally Posted by Alex06 View Post
    Well, I've always wanted to make a UED campaign...Dunno if I will get to it, I have many crazy ideas that I never do because I get too bored or find no time.
    But if we'd be a team, that would rock. I had some good ideas in there.
    What ideas do you have in mind? Perhaps if we start brainstorming now, we can slowly get the ball rolling.

  3. #13

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    Well seeing as this is a long term project- and the game isn’t even out yet- it’ll give me ample time to get enough money to set up my home recording studio if you ever need original music. But of course, that’ll be one of the last things that will be added.


    Back with all gun's blazing.

  4. #14

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    Maybe some sort of side campaign set during the original game? Possibly how the Umojan Protectorate dealt with the Zerg threat, Protoss arrival, and Dominion incursions?

  5. #15

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    Quote Originally Posted by mr. peasant View Post
    Agreed. The key is getting both, the community and the staff on board. That way, there'll be solid infrastructure to pass on the work and even a very ambitious project will see fruition. Even if at the end, none of the original crew remain.




    What ideas do you have in mind? Perhaps if we start brainstorming now, we can slowly get the ball rolling.
    Add me on MSN: Alex05222@hotmail.com

    My ideas included a character that played into the Terran backstory of StarCraft, especially the UED. I had some ideas linking the Xel'Naga, the energy creatures, and the character (well, more like, a group of characters) together.

    Early missions would have included a small "rebellion" in the UED government, UED space getting invaded by Protoss (possibly Tal'darim), an alliance with some of the Protoss, a retaking of a terraformed Mars, going through a warp gate, and such.

    Then the UED ships head for the Koprulu sector but something happens, causing them to stop and investigate (alonngside some of the Protoss that decided to help the UED), and this would help understand what happened to the original colonist ships that made them travel to the Koprulu sector.

    When you think things can't get worse, the UED have to aim past the Koprulu sector, slightly into Protoss Space, where you also encounter Tagal (and perhaps they will have Kalathi alongside them). Then there will be a minor Tagal incursion and what not...

    Also, the UED would definitely ally with Umoja and Protoss. (They're a different party than the original UED incursion)

    And I was also hoping to have some characters like Taldarin and Stukov appear maybe.

    These were some of my ideas, but they could possibly change. I had some of the things much more detailed in my head.
    Last edited by Alex06; 04-25-2010 at 05:55 PM.

    Kudos to Arkceangel for the Terran avatar and sig!

  6. #16

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    That definitely sounds interesting. The one weak point I can see straight off is that we don't really know much about the Xel'Naga at this point and SC2 seems set to explore the topic. This means that there's a reasonable chance that Blizzard will wind up contradicting whatever we plan either soon after or perhaps even before we complete the project. So, unless you're thinking of developing an AU, I don't see that particular subplot working out.


    As for other ideas, I was originally contemplating creating a squad-based RPG-style campaign featuring a group of outlaw mercenaries (or retrieval experts, as they call themselves) working out of a modified Hercules transport that doubles as their home. The story begins with their first job where they team up with other mercs to transport a mysterious package. Nobody knows its contents but it's likely illegal, stolen, alien or all the above. The job goes off without a hitch and one of the other mercs is impressed enough to pass them another job. After awhile, this first mission comes back to bite them in the arse when they encounter some of the other mercs to find out everyone else on that mission's dead. And that they were probably next. As a result, they need to get to the bottom of the plot lest they wind up dead.

    Naturally, there will be other jobs from other characters as well; and a storyline for each mercenary on your team (I'm envisioning five, with a sixth near the end). Also, instead of levelling up, the mercs instead use their reward money to purchase better equipment.

  7. #17
    Gradius's Avatar SC:L Addict
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    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    I can set up a custom forum for this project and make a mod out of whoever wants to be the project leader. I wouldn't drag any existing staff into this though. I'm wary of these kind of projects - they rarely see the light of day.

  8. #18
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    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    If this ends up going somewhere I'd be willing to code triggers/do general mapmaking (though my terrain needs work :P)

  9. #19

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    Quote Originally Posted by mr. peasant View Post
    That definitely sounds interesting. The one weak point I can see straight off is that we don't really know much about the Xel'Naga at this point and SC2 seems set to explore the topic. This means that there's a reasonable chance that Blizzard will wind up contradicting whatever we plan either soon after or perhaps even before we complete the project. So, unless you're thinking of developing an AU, I don't see that particular subplot working out.
    Oh, but I haven't planned on exploring the Xel'Naga. :P
    Just linking the characters to the Xel'Naga, because of something they have in their DNA, but nothing major or that will certainly be contradicted.

    Kudos to Arkceangel for the Terran avatar and sig!

  10. #20

    Default Re: [Crazy Idea] When Will We Get Project: Legacy?

    Sounds like a great idea. Count me in. Voice acting, mapping, triggers, story or whatever you need.

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