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Thread: Unit Damage/Armor Upgrade Icons Change Now :)

  1. #11

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Josue View Post
    Holy... this is getting better and better, makes me thing even Carrier model and other lackluster models such as stalker (why that shield on one side? it should be in the back!) will be upgraded!
    It's designed to match Samswise's concept art, which has the shield on the left. The original had two smaller shields on both sides, but it looked horrid.

  2. #12

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Dragoonx View Post
    Everytime you research Ground Weapon damage or Armor, the icon in the research building changes to a more intensified art. Before you had to hover over a units stats to see how upgraded they were. I'm guessing now he means that you can simply glance at the art and know right away, assuming your familiar with it.

    Edit:

    So according to Archer its also reflected in unit art?? Wow
    I think we're talking about two different things here:
    -unit-specific upgrades (like infernal pre-igniter)
    -generic attack/armor upgrades

    The first type of upgrades give a visual upgrade to the unit itself (zergling speed, combat shields etc...).
    The second, according to the OP, now have an icon change. The unit appearance doesn't change, but in the unit selection interface you not only have the 0/1/2/3 indicator but the icon also changes to match the upgrade.

    Is that what you meant Nottoway?

  3. #13
    TheEconomist's Avatar Lord of Economics
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    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Nottoway View Post
    I just feel kind of humbled that an aesthetic idea of mine that I never mentioned anywhere actually found its way into the game.
    Joke?

    If I read this correctly, they've been saying they were going to implement this from early announcement. Are you referring to how, say, Banelings roll instead of crawl when they're upgraded? Basically, you're saying there's minor differences in the model when fully upgraded, right?

    -- Nevermind. I reread. You meant icons. I thought so at first because of the title

  4. #14

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    So does the Hellion have any indicator when it's NOT attacking? Or just when it is?


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  5. #15

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Nottoway View Post
    I played a lot of wc3, the upgrade icons within the areas you upgrade them (graveyard, warmill, blacksmith, huntershall) progressively change, but within the unit information, it just shows a number increase.

    This is a first within a Blizzard RTS that there is an image change to indicate damage/armor upgrades.
    oh okay. yeah, you're right. for some reason i was thinking it actually did that in wc3.

    cool.


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  6. #16

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by ROFLbanshee View Post
    It's designed to match Samswise's concept art, which has the shield on the left. The original had two smaller shields on both sides, but it looked horrid.
    It might look better than the original, but the shield on one side instead of in the back is still not good enough for me. Unlike other most beautiful designs such as the old dragoon, it's asymmetrical, therefore it's proportions are not as good as they should be. They should just move that shield to the back, that's it! it would become symmetrical and the improvement would be remarkable.

  7. #17

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Josue View Post
    It might look better than the original, but the shield on one side instead of in the back is still not good enough for me. Unlike other most beautiful designs such as the old dragoon, it's asymmetrical, therefore it's proportions are not as good as they should be. They should just move that shield to the back, that's it! it would become symmetrical and the improvement would be remarkable.
    Not everything has to be symmetrical. Should Dark Templars wield 2 blades instead of one? The Stalker is on the bottom of the list of units I feel need a revision.

    *Cough*Carrier*Cough*

    I mean Tempest...

  8. #18
    horror's Avatar Junior Member
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    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Josue View Post
    It might look better than the original, but the shield on one side instead of in the back is still not good enough for me. Unlike other most beautiful designs such as the old dragoon, it's asymmetrical, therefore it's proportions are not as good as they should be. They should just move that shield to the back, that's it! it would become symmetrical and the improvement would be remarkable.
    It's DT. It's meant to be asymmetrical. It's also most likely not a shield but maybe something to do with Blink?...

    Nontheless, it looks better on the side.

  9. #19

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Nottoway View Post
    Yeah I noticed that too, I'm a sucker for aesthetic upgrades =/ They always make me happy.
    Im following right there.

    Quote Originally Posted by Nottoway View Post
    Whenever iTunes upgrades and changes its layout, I'm like....OH YEAHHHH
    You lost me
    Waiting...

    The damned will return...

  10. #20

    Default Re: Unit Damage/Armor Upgrade Icons Change Now :)

    Quote Originally Posted by Dragoonx View Post
    Not everything has to be symmetrical. Should Dark Templars wield 2 blades instead of one? The Stalker is on the bottom of the list of units I feel need a revision.

    *Cough*Carrier*Cough*

    I mean Tempest...
    I already mentioned the "carrier". I know it's the worst and everyone is complaining. Not everything should be symmetrical, but stalkers would look better if they were, that's why my example was the old Dragoon, which was in fact symmetrical.

    Quote Originally Posted by horror View Post
    It's DT. It's meant to be asymmetrical. It's also most likely not a shield but maybe something to do with Blink?...

    Nontheless, it looks better on the side.
    still, I believe it would look better on the back than on the side.

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