I wonder if the editor will have any limitations for the purposes of beta and spoiler prevention? (i.e. leaving things out, just including the maps and units we have now while having the campaign stuff not included.)
04-20-2010, 08:31 PM
#31
I wonder if the editor will have any limitations for the purposes of beta and spoiler prevention? (i.e. leaving things out, just including the maps and units we have now while having the campaign stuff not included.)
04-20-2010, 08:42 PM
#32
04-20-2010, 08:47 PM
#33
04-20-2010, 09:15 PM
#34
04-20-2010, 09:18 PM
#35
If anyone wants to use the map editor to work on an interesting project, I'm trying to get one started.
Fate has been whimsical of late.
04-20-2010, 09:55 PM
#36
The smallest AOE means a single Marauder will slow down 5 Zerglings instead of 1.
The usefulness is diminished as opposed to what it could be if they all attacked different targets, sure. But the usefulness of single-target slow is just as diminished (more, actually) when Marauders attack the same targets right now.Also, when you have an AoE ability like the, the usefulness is dimished when AoE's overlap (so long as effect is not cumulative)
You're buffing them significantly.
04-20-2010, 09:58 PM
#37
04-20-2010, 10:59 PM
#38
Wow. Map editor and beta for Mac!!! This is gonna be an uber epic patch.
04-20-2010, 11:05 PM
#39
04-20-2010, 11:18 PM
#40