04-22-2010, 02:13 PM
#21
04-23-2010, 02:59 AM
#22
Power requirements are the Achilles heel of modern weapons technology. If they remove that then there is nothing standing in the way of automated attack drones that fire a billion plasma balls that fly at the speed of light. Totally game breaking. So, therefore there must be some issue with Fusion that limits how much power you can get out of it. Like, for suit armor, powering a city or a FTL drive (but not my beloved billion-fire plasma gun).
04-23-2010, 03:36 PM
#23
04-23-2010, 04:55 PM
#24
04-26-2010, 10:10 PM
#25
I just realized something. Ingame the weapon for the scv says fusion cutter, and since they dont burst into flames and melt, i would guess it has to be cold fusion. yah yah i know ingame doesnt mean its lore but starcraft was a game first so any lore that cae after would be based on the game.
04-30-2010, 09:56 PM
#26
Unless you've got a really good micro particle accelerator.
The thing is, there's a difference between the heat produced by a reaction powering a suit of armor and a reaction powering a decent-sized city. I'd guess that the overall thermal energy of the reaction would be enough to turn most of the Marine into plasma, but if they've got a good containment system...
Hey, these are guys harvesting spires of minerals out of the ground, and have 'tritanium' armor for their buildings. I'm guessing a little unobtainium went into the suits.
That's Engineering Unobtainium, not the Impossibilium from "The Core" or the Improbabilium from "Avatar".
Hey, genius. Fusion refers to things blending or melting via the application of heat. While 'fission cutter' would have made a whole lot more sense, 'fusion' could refer to cutting the minerals apart with plasma torches.
Or, admittedly, semi-controlled fusion reactions, ala the Yamato cannon.