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Thread: Good idea to improve ally control system?

  1. #11
    Alterran's Avatar Junior Member
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    Feb 2010
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    Default Re: Good idea to improve ally control system?

    Ah, i had not even considerd 3v3 and 4v4 yet, thanks for reminding us Krikkitone.

    I suppose its too much to ask blizzard to consider adding the resources after a player disconnect if you consider there still needs to be something done about the timer.

    But at least the option to display your allied partners resources when control is shared is accepted by all posters so far
    Adding a easier and quicker way to give resources would also be nice, for all players ofc.

  2. #12

    Default Re: Good idea to improve ally control system?

    I wish I could see my ally's resources even if they aren't sharing control.
    ________
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    Last edited by TWD; 09-14-2011 at 09:11 PM.

  3. #13

    Default Re: Good idea to improve ally control system?

    Quote Originally Posted by TWD View Post
    I wish I could see my ally's resources even if they aren't sharing control.
    That might be a better option.... an Allied Resource Vision option, separate from the others

    So the allied options can be
    Control:
    A Player can choose to let allies control their unit+spend their cash

    Macro vision:
    A player can choose which of their allies they want to see the minerals/food/gas stats of

    ?Pooled Resources?:
    A Player can choose to put their resources into a pool (and take them from a pool) as soon as the timer is up


    The first two are needed, the third would be sort of nice.
    50 energy, 5 Larva, 5 seconds

  4. #14

    Default Re: Good idea to improve ally control system?

    Omg it drives me nuts that I can't click on a building and see how much money my ally has like in wc3.

    Also beware of muta feeds T_T

    12 mutas in your base at 7 minutes is hard to prepare for...
    "No matter what side of the argument you are on, you always find people on your side that you wish were on the other."
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