Page 5 of 14 FirstFirst ... 34567 ... LastLast
Results 41 to 50 of 137

Thread: Confession time! What's the one thing you hate most about SC2?

  1. #41

    Default Re: Confession time! What's the one thing you hate most about SC2?

    I hate, that i don't win every match.
    If you can't explain it simply, you don't understand it well enough."
    - Albert Einstein

  2. #42

    Default Re: Confession time! What's the one thing you hate most about SC2?

    Quote Originally Posted by Norfindel View Post
    I agree here. Why the hell is this a channeling ability? It's too OP to float a unit and be able to shoot at it with the same Phoenix?
    Yes. Otherwise 8 Phoenix could kill 8 Hydralisks and not take a single point of damage. This isn't a crowd control spell. It's meant to allow Phoenix to attack ground units. Sure it can double as crowd control, but that's not it's main purpose.

    The ability is micro intensive already, and save for floating a Siege Tank, some spellcaster, or an Immortal, i cannot think about any other unit that is worth to disable.
    Between two phoenix with full energy, you can disable and kill 8 units. You can disable a lot of units with this ability. Micro intensive? Fairly. But no less useful. The key is to use them to keep your opponent off-balance and take advantage of their speed. Or take advantage of your opponents' lack of AA.

    Or hell, just force him to make more marines. Then tech up to Colossi/Psi Storm.

    It also means that the cost of using Graviton Beam is suiciding a Phoenix, if there is AA there.
    No it doesn't. The unit it's AGing can't attack it. If he has static defenses, don't use AG near the static defenses.

    Corruptors will tear through Vikings like a hot knife through butter.
    Uh... not really. Vikings beat Corruptors for cost. And Corruptors do absolutely pitiful damage.


    The Mother of all Queens!

    Thanks to Dynamik- for the signature!

  3. #43

    Default Re: Confession time! What's the one thing you hate most about SC2?

    Quote Originally Posted by Aldrius View Post

    Anyway, I don't see what that has to do with what I said. The Phoenix is really good at it's niche. It's a cheap, durable unit that can be good support for your main army, and is a great fire fighter. (Ala the Hellion/Reaper/Mutalisk)

    .
    Uh? phoenix costs 150/100 i don't think that's cheap at all...maybe that's the only weak spot of the phoenix it's high cost...

  4. #44
    Junior Member
    Join Date
    Apr 2010
    Posts
    5

    Default Re: Confession time! What's the one thing you hate most about SC2?

    IMO if the phoenix would be changed to deal burst damage with slow attack speed
    (~same dps), they would be better at graviton beam snipes as long as you have enough of them to 1 shot the target, also they would be better vs mutas as they could preform hit and runs with thier small range and high speed.
    tell me what you think.

  5. #45

    Default Re: Confession time! What's the one thing you hate most about SC2?

    I hate all the whining about patches before enough time has passed for any of us to truly say we've tested the new conditions thoroughly. This is not to say the arguments are wrong, simply misguided or, more likely, targetting the wrong problem. Example:

    Hydra comparison SC1 to SC2 (All stats from the wiki)

    Sc1:

    Tier 1.5 (note: I delcare t1.5 those t1 units that need gas)
    HP: 75
    Cost: 1 sup, 75 min, 25 gas
    Can have speed and range upgraded
    atks 10g/10a
    Speed: slow before upgrade, above average afterward (matches 1 upgrade lings, approximately, from own observation)

    Sc2
    Tier 2
    HP: 80
    Cost: 2 sup, 100 min, 50 gas
    Can have range upgraded
    atks 12g/12a
    Speed: Molasses-like without creep, seems barely coeval with unupgraded SC1 speed, perhaps a shade slower. With creep is way less than SC1 upgraded version.
    Also seems to fire a little faster than SC1 counterpart.


    So, 3 things differentiate SC2 from SC1: Tier 2, 2 sup, and awful slow speed. The 2 sup is logical, to an extent, as the beasty requires 2 transport spaces. One could argue that the 2 should be consistent. Doesn't mean such an approach is correct, however.

    The point is to first show that except for speed, sup, and location on the tech tree, hydra should be better in sc2. Why isn't it? Let's do a comparison of Psi-storm, the bane of many units, and see what that reveals:

    SC1: 16 dmg/second for 7 seconds = 112 damage within AoE of approx. 2.

    SC2: 20 dmg/second for 4 seconds = 80 damage within AoE of 1.5.

    The total damage here is misleading. If we nerf sc1 psi-storm to 4 seconds, the damage becomes 64 instead of 112, which confirms that sc2 psi-storm is stronger than its sc1 counterpart.

    The difference is 16 damage. Stacking 4 storms yields 64 extra danage in SC2, which is the equivalent of an extra sc1 psi storm!!!.

    Conclusion: Hydras are too slow and psi-storm is too strong per second. The hydra HP is not the problem, it's the spped as has been bemoaned since the beta started.

    Fixes: Buff base Hydra movement speed, restore the speed upgrade (either or; both not necessary, but would be appreciated), and move back to Tier 1.5.

    Fixes on psi-storm would need to be evaluated based on damage actually taken. Since we have already fixed the hydra, the psi-storm differential is nullifed by the hydras' newfound ability to escape. Let's say, for example, New figures: 50 psi storm damage in 2.5 seconds in sc2 versus 40 damage in SC1. This is tolerable, so no fixes for psi-storm after hydra speed is retooled.
    I am a master tactician. It is my execution that keeps getting me killed.

  6. #46

    Default Re: Confession time! What's the one thing you hate most about SC2?

    Out of curiosity, has anyone investigated the potential effectiveness of Phoenix harrassment? Would flying Phoenixes into an enemy base and have a few use Graviton on the Queen (if Zerg) or workers while the others shoot them down work (this second part wouldn't need micro since X Phoenixes will always take down Y units in 10 seconds)? Then, when enemy forces arrive, fly off and raid another base. Theoretically, I think this has potential since it's essentially shooting fish in a barrel since the workers/Queen can't escape.

  7. #47

    Default Re: Confession time! What's the one thing you hate most about SC2?

    I'm not finding it too terribly fun to play, and having spent the better part of the last 3 years following the game I feel somewhat let down now that I'm actually in the beta.

    The map variety so far has been disappointing. I'm not referring to the stunning work done on the tilesets themselves, but rather the layout and fact that just about every map has one default choke into the base. I'd like to see much more variety, with things like an asymmetrical layout, more open environment, lots of cliffs for ambushes, or my biggest hope being randomized map layouts (a pipe dream, I'm sure).

    Also as others have stated the Zerg are very unimpressive in terms of variety and strategies.
    Last edited by Blazur; 04-12-2010 at 12:20 PM.

  8. #48

    Default Re: Confession time! What's the one thing you hate most about SC2?

    The fact that I don't know if there's going to be much variety in the game or not.

    They haven't released more than 6 tilesets or so and a few campaign models and I'm just not sure if it's going to measure up to WC3.

    It probably will, they just don't want to spoil it.

    Other than that, I think Zerg lacks variety.

  9. #49

    Default Re: Confession time! What's the one thing you hate most about SC2?

    ALSO! The region lock is beyond fail.
    This too! I want to play against koreans!

  10. #50

    Default Re: Confession time! What's the one thing you hate most about SC2?

    APM sink macro mechanics.

    Like anyone had to guess

Similar Threads

  1. Starcraft 2 beta key hate crime
    By Nenol-phoenix in forum StarCraft Discussion
    Replies: 1
    Last Post: 04-07-2010, 08:00 PM
  2. The most awesome thing just happened.
    By Hav0x in forum StarCraft Discussion
    Replies: 22
    Last Post: 02-23-2010, 07:39 PM
  3. Can't stump this thing.
    By screw_ball69 in forum Off-Topic Lounge
    Replies: 42
    Last Post: 01-09-2010, 11:50 AM
  4. AAA Exclusivities is... a thing of the past?
    By sandwich_bird in forum Off-Topic Lounge
    Replies: 4
    Last Post: 11-13-2009, 01:24 AM
  5. Cycle is at its end - beta logo thing at eu bnet
    By mgcemir in forum StarCraft Discussion
    Replies: 26
    Last Post: 07-08-2009, 10:39 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •