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Thread: Ghost snipe is OP

  1. #1

  2. #2
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    Default Re: Ghost snipe is OP

    Everything even resembling effectiveness is OP!

  3. #3

    Default Re: Ghost snipe is OP

    Quote Originally Posted by LegacyofTerra View Post
    Everything even resembling effectiveness is OP!
    50 marines in 3 seconds by 10 ghosts

  4. #4

    Default Re: Ghost snipe is OP

    Because thats such a realistic situation bound to occur in just about any game.

  5. #5
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    Default Re: Ghost snipe is OP

    Quote Originally Posted by TheRabidDeer View Post
    50 marines in 3 seconds by 10 ghosts
    If you think that's OP, try 50 marines vs. 10 Siege Tanks that use Shift-Attack :P

  6. #6

    Default Re: Ghost snipe is OP

    Quote Originally Posted by Dragoonx View Post
    Because thats such a realistic situation bound to occur in just about any game.
    Of course it is! If boxer can lockdown ridiculous numbers of units then anybody can use snipe in such a situation. And obviously every terran gets mass marines and the other gets mass ghosts. THIS IS CLEARLY OVERPOWERING

  7. #7
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    Default Re: Ghost snipe is OP

    It would take quite some time to shift-queue that, or an insane apm and really good aim (like some of boxer's mass lockdowns in sc1, which as far as i know has only happened what? 2-3 times in pro matches out of thousands of games by now?), definitely not overpowered at all. Unlikely to happen, and a huge amount of near impossible work to accomplish it. not to mention that ghosts counter rines and 10 ghosts is certainly equal to or greater in cost than 50 rines (considering high gas cost), and you are very unlikely to have 10 ghosts sitting around in tvt and I don't think you'd get that much in tvz either (the only other matchup were i have seen snipe used, and you need more than 1 snipe to kill most things).

    So yeah its strong, but there is no chance of that being overpowered, no more so than lock down was in sc1 (and even then snipe is useful against even fewer things than lock down was and is certainly no where near as useful :P)

  8. #8

    Default Re: Ghost snipe is OP

    While this situation might present itself in a game getting 10 ghosts wouldn't be viable..I just don't see this as being OP..what about 4 ghosts, 4 nukes? I mean really
    Quote Originally Posted by DemolitionSquid View Post
    I want my name in bright yellow, to represent "Forum Douchebag."

  9. #9

    Default Re: Ghost snipe is OP

    Exactly. So I'm going to go on a limb and say this thread was being sarcastic in its title sense.

    I'm curious how -exactly- that is done though. I seem to have trouble shift queuing Instant Target-clicked abilities like Snipe and 250mm Cannons.

  10. #10
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    Default Re: Ghost snipe is OP

    That was AWESOME it was like those Ghosts were a giant shotgun.

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