Page 7 of 8 FirstFirst ... 5678 LastLast
Results 61 to 70 of 72

Thread: Hydralisk saliva looks too awful.

  1. #61

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by pure.Wasted View Post
    Does that mean you're actually OK with the Roach's current attack animation?
    What exactly would you propose?

    I'm not "OK" with the Roach in general.

  2. #62

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by newcomplex View Post
    What exactly would you propose?

    I'm not "OK" with the Roach in general.
    I'm pretty sure just about anything would be preferable to the Roach vomiting as an attack. Just for a second stop thinking about it as we see it in-game, and try to actually imagine this happening. Think cinematic: because at some point, SC2 or SC3 or whatever, they'll have to appear in one. There's these giant monsters running around, made out of spikes and claws, their hide tougher than tank plating, and when they run up to a line of Terran infantry they stop 10 feet away and start barfing all over the marines?

    Seriously...
    http://img687.imageshack.us/img687/7699/commun1.png

  3. #63

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by pure.Wasted View Post
    I'm pretty sure just about anything would be preferable to the Roach vomiting as an attack. Just for a second stop thinking about it as we see it in-game, and try to actually imagine this happening. Think cinematic: because at some point, SC2 or SC3 or whatever, they'll have to appear in one. There's these giant monsters running around, made out of spikes and claws, their hide tougher than tank plating, and when they run up to a line of Terran infantry they stop 10 feet away and start barfing all over the marines?

    Seriously...
    Well, you free to come up with an alternative, as I said...zerg air has spores covered pretty well, and hydralisks got the spine thing. There's a distinct lack of acid.

    I hate everything about the Roach, the attack animation kinda being irrelevant amongst my sheer hatred for the unit :P

  4. #64

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by newcomplex View Post
    Because roaches shoot acid, hydralisk shoot spines. I like that distinction. Hydralisks shooting acid jets, roaches shooting acid...buckets...would be stupid.
    So because the Marine and the Viking (for example) both use machine guns, it would be better if Vikings shot cannon balls instead, for the sake of variety?

    To me, the Viking shooting cannon balls would be about as anachronistic as the Hydralisk shooting oversized blow darts.


    "I am part of that power that eternally wills evil and eternally works good."
    - Mephistopheles (Goethe's Faust)

  5. #65

    Default Re: Hydralisk saliva looks too awful.

    There's these giant monsters running around, made out of spikes and claws, their hide tougher than tank plating, and when they run up to a line of Terran infantry they stop 10 feet away and start barfing all over the marines?
    If you're looking at it cinematicly, then it's all about the reaction. Reactions sell the attack. And to me, what sells the Roach's attack is that it dissolves the target. So it doesn't matter if it's vomiting a glob of acid; what matters is that it transforms the target into a screaming, green ball of dissolved goo.

    Show me a Hydralisk that physically throws a spike, and it looks silly. Show me a Hydralisk that physically throws a spike that skewers some poor Marine, stabbing through his armor and pinning him to a rock like a bug, and it looks awesome.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  6. #66

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by TunaFish View Post
    So because the Marine and the Viking (for example) both use machine guns, it would be better if Vikings shot cannon balls instead, for the sake of variety?

    To me, the Viking shooting cannon balls would be about as anachronistic as the Hydralisk shooting oversized blow darts.
    Theirs a difference in artistic direction amongst the zerg and the terran. The zerg are meant to inflect a sense of "alienness", of exoticism, "otherness" and distinctive, "imaginative" methods of attack help this.

    Terran are meant to be familiar, but totally awesome, futuristic, version of an aspect of ourselves.

  7. #67

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by newcomplex View Post
    There's a difference in artistic direction amongst the zerg and the terran. The zerg are meant to inflect a sense of "alienness", of exoticism, "otherness" and distinctive, "imaginative" methods of attack help this.

    Terran are meant to be familiar, but totally awesome, futuristic, version of an aspect of ourselves.
    So what you're saying is Terran attacks are supposed to be awesome and futuristic and Zerg ones are supposed to be absurd and silly?

    A 7 foot monster shooting out an oversized quill that floats lazily through the air in an arc - at least to me - doesn't seem "alien," "exotic", "distinctive, or "imaginative." It's not even a new idea by any stretch. There are plenty of games in which wild creatures shoot sharpened spines (Warcraft 3 a prime example). Really, it's just silly and out of place.

    The only thing "different" about the Hydra attack is instead of shooting those quills at medieval knights or muscular, half-naked orcs, they're shooting them at spaceships and tanks with plate armor. That's not imaginative - it's just stupid. I don't get any sense from the way the Hydralisk's attack is presented that it could actually damage the vast majority of the units in the game.


    Bottom line:
    Regardless of the context, it's not a distinctive attack because it a) isn't particularly noticeable visually and b) the sound isn't unique or attention grabbing. Those are two characteristics that the original Hydralisk attack had.
    Last edited by TunaFish; 04-12-2010 at 09:43 AM.


    "I am part of that power that eternally wills evil and eternally works good."
    - Mephistopheles (Goethe's Faust)

  8. #68

    Default Re: Hydralisk saliva looks too awful.

    Zerg ones are supposed to be absurd and silly?
    That's certainly how it was in SC1. I mean, Zerglings? They run up to a tank and scratch it. Oh, I'm sure that'll do so much damage.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  9. #69

    Default Re: Hydralisk saliva looks too awful.

    Quote Originally Posted by Nicol Bolas View Post
    That's certainly how it was in SC1. I mean, Zerglings? They run up to a tank and scratch it. Oh, I'm sure that'll do so much damage.
    That's a fair point, but Zerglings are still fearsome in the sense that they attack very quickly with sharp claws...it's also sort of believable because it takes a lot of them to swarm around most big units in order to actually destroy them. But you're right, it takes quite a bit of suspension of disbelief to think that Zerglings could take down a tank.

    I guess the bottom line is Zerglings are pretty cool and memorable. Personally, I don't find the new Hydralisk attack to be either of those things, and really it's only because the Hydralisk itself is still so cool and memorable looking that I don't think the unit is totally lame.

    And again, forgetting the context, Zerglings still have a more distinctive attack in terms of the sound and the visual.

    Honestly, even keeping the current Hydralisk animation but giving it the same sound effect as the original Hydralisk attack would be a vast improvement.

    The main problem I see is that the visual and sound presentation of the Hydralisk attack makes it seem very weak. It's just a little "pfft" and a small barb that you can hardly even see.
    Last edited by TunaFish; 04-12-2010 at 02:22 PM.


    "I am part of that power that eternally wills evil and eternally works good."
    - Mephistopheles (Goethe's Faust)

  10. #70
    Junior Member
    Join Date
    Apr 2010
    Posts
    5

    Default Re: Hydralisk saliva looks too awful.

    roaches shooting spines wont make sense because of thier short range, i mean, its a light weight and fast arrow thing, vomiting acid makes a bit more sense as its too heavy to be shot for a long distance and the damage is done from the acid - not from brutal force.

Similar Threads

  1. An Interesting Solution to the Hydralisk Problem.
    By Quirel in forum StarCraft Discussion
    Replies: 46
    Last Post: 12-17-2009, 02:38 PM
  2. Roach and Hydralisk Future Plans
    By PsiWarp in forum StarCraft Discussion
    Replies: 51
    Last Post: 05-21-2009, 10:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •