old hydralisk have a big green "realistic" and "intimidating"saliva.and now robin hood.
terrible attack animation terrible attack sound. futtçççuufff,,futccc.uuuufff..
04-10-2010, 05:12 PM
#21
old hydralisk have a big green "realistic" and "intimidating"saliva.and now robin hood.
terrible attack animation terrible attack sound. futtçççuufff,,futccc.uuuufff..
04-10-2010, 07:43 PM
#22
Perhaps they are extremely big?
I find it hard to believe muscles can propel anything to supersonic velocities. They might have the raw energy required to do so, but the way muscles work will never be able to propel a small object like that.
As for the BC laser batteries...I have no idea. I guess an explanation would be that they are technically firing from such a high position above the battlefield (As in firing at earth from like, Jupiter) that you could actually see the light traveling from the correct angle. Which would be rather absurd
Or that lasers are just a misonmer, and they actually fire plasma. Or use a hybrid system that uses lasers to ignite plasma, technically justifying the name.
wutold hydralisk have a big green "realistic" and "intimidating"saliva.and now robin hood.
terrible attack animation terrible attack sound. futtçççuufff,,futccc.uuuufff..
Last edited by newcomplex; 04-10-2010 at 07:49 PM.
04-10-2010, 08:13 PM
#23
Air or liquid pressure: Think of a sneeze or spitting. These are both purely biological functions. I always assumed the original hydralisk shot out acid-coated needles, and the acid part would be both for additional damage and for the propelling of the spine.
This link outlines some base-line figures for the speed of a sneeze:
http://www.madsci.org/posts/archives...5934.Gb.r.html
While 85% of the speed of sound may be a bit far-fetched, I'm sure hydralisks with 4,000 muscles dedicated to the process can easily achieve that.![]()
04-10-2010, 08:23 PM
#24
At some point you have to drop the "realism" angle--it's just silly to apply that to every aspect of the game. (While we're at it, how does the Hellion use a flame thrower in space?) I think that the acid spine graphics and sound are basically appropriate, but at the same time I'm sympathetic to the idea that they don't have much impact. In many battles it's hard to see or hear the spines at all.
Last edited by Maxa; 04-10-2010 at 08:27 PM.
04-10-2010, 09:25 PM
#25
Actually, that one's rather easy. All fire requires is a fuel source and "oxygen". Nobody said that the oxygen (or whatever) had to come from the environment. There are quite a few materials that spontaneously combust when combined, even in a vacuum; space ships use these all the time.While we're at it, how does the Hellion use a flame thrower in space?
See Hypergolic Propellants.
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04-10-2010, 09:34 PM
#26
04-10-2010, 09:36 PM
#27
04-10-2010, 09:49 PM
#28
True say. It's quite obvious they would be using some self combusting napalm like material since they're designed for worlds that might not even support oxygen.
See stuff like that always makes sense. Hydralisks shooting their spines at visibly slow speeds. Not really.
04-10-2010, 10:05 PM
#29
04-10-2010, 10:26 PM
#30
That seems both incredibly ad hoc and inconsistent with the fact that the Hellion's light-damage upgrade is described as an "infernal pre-igniter" (accompanying image below). And even if I were to concede to point, it would be indecisive, simply because this is hardly the only feature which prioritizes gameplay and aesthetics over realism (rightly, I think). One of the above posters has already pointed out that it's strange that the BC's "lasers" appear as discrete red blobs. Also, how is the Banshee, a helicopter, able to fly on space platforms? The list goes on and on.