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Thread: Is Scouting & Detection Balanced?

  1. #11

    Default Re: Is Scouting & Detection Balanced?

    Quote Originally Posted by SaharaDrac View Post
    They want you to use your Robotics Facililty for things besides rolling your eyes back in your head
    Lolwhat????
    Waiting...

    The damned will return...

  2. #12
    Junior Member
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    Feb 2010
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    Default Re: Is Scouting & Detection Balanced?

    Wait if you Hallucination an Observer is the copy clocked? If it is then send one of them in to the base to see if he has turrets. If he does then you keep your detecter for watching expactions and looking up cliffs.

  3. #13

    Default Re: Is Scouting & Detection Balanced?

    Quote Originally Posted by deadcharm View Post
    Wait if you Hallucination an Observer is the copy clocked?
    That's not the way hallucination works anymore.

    You can't hallucinate an observer.

    A phoenix is almost as good, though. So quick.


    The Mother of all Queens!

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  4. #14
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    Default Re: Is Scouting & Detection Balanced?

    Even though I'd hate to run up against it, I think that incorporating more Hallucination into fights is really worth it for P. Like others have suggested, I'd love seeing an early Hallucinated Phoenix used to scout or something :].

  5. #15

    Default Re: Is Scouting & Detection Balanced?

    If you count Reapers as a later game scout the stalkers with blink is a option for Protoss to. I know it is not the same thing but still...
    I have always loved hallucinate, just never used it.

    Quote Originally Posted by Visions of Khas View Post
    Just goof around and gain XP.

  6. #16

    Default Re: Is Scouting & Detection Balanced?

    Quote Originally Posted by Raif View Post
    If you count Reapers as a later game scout the stalkers with blink is a option for Protoss to. I know it is not the same thing but still...
    I have always loved hallucinate, just never used it.
    Stalkers need sight to Blink over cliffs. Reapers do not. Reapers are also cheaper and faster than Stalkers. Between the two, Reapers are by far the better scouts.

  7. #17
    Chameleon's Avatar Junior Member
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    Default Re: Is Scouting & Detection Balanced?

    To me, it seems like Terran have it best off for scouting. Scanner Sweep is very useful and accurate, and I don't think creating tension with MULEs is a bad thing at all... however, Protoss isn't that bad. Using a sentry for a hallucination--especially from your base--doesn't create that much tension, in my opinion.
    You're AWESOME. =)



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  8. #18

    Default Re: Is Scouting & Detection Balanced?

    Quote Originally Posted by Chameleon View Post
    To me, it seems like Terran have it best off for scouting. Scanner Sweep is very useful and accurate, and I don't think creating tension with MULEs is a bad thing at all... however, Protoss isn't that bad. Using a sentry for a hallucination--especially from your base--doesn't create that much tension, in my opinion.
    Well you have to buy the sentry the first place, then you have to research hallucination (i think) and then spend the energy that you could use for force field or GS, so I think there are enough penalties to make it balanced.

  9. #19

    Default Re: Is Scouting & Detection Balanced?

    To get Hallucination costs 150/200 for the Sentry and Upgrade. At least GS makes getting Sentries in TvP viable beyond Hallucinations.

  10. #20

    Default Re: Is Scouting & Detection Balanced?

    Are DTs an option?


    Play Protoss? Look for the map Photon Cannon Tactics in the NA server!

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