The whole point of the League system was to encourage players of all skill levels to play. I believe Blizzard was under the impression that Bnet can be an intimidating environment for a relatively unskilled player, and so casual players tend to shy away from it.
By dividing people into Leagues based on skill, Blizzard hopes to encourage even mediocre players to play competitively, since they'll be ranked against people of their skill level.
However (and I hope you don't mind using this as an example, LyLunah!), LyLunah just said in her thread:
I'm not trying to belittle LyLunah - I think that anyone who wants to play the game is great. The problem is that despite these measures to make the game less intimidating for newbies, it still seems to be kinda psychologically discouraging to lose all your placement matches, or even to just be in the Copper league. I'm sure some players would quit trying to play competitively altogether rather than try to get better.ya I lsot all my 1v1 placement matches.. I'm in the copper rank.. v.v
I need to cheer up a bit.. that's got me quite pissed. I'm going to play La Tale.
Also, it seems as though Blizzard has done quite a few waves of Beta invites, even after their initial attempt to keep numbers around 10,000. I get the impression that people are dropping off, and this is worrying because it's the beta! Entry at the moment is by invitation-only, so you'd think that the people who get in would be people who really want to play the game, and yet Blizzard still seems to need to invite more folks to maintain the population size that they want.
Despite the League system, I can't help but worry that in the end, the casual and less-skilled players are going to drop off as comparatively fast as WarCraft 3's casual crowd.




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