I always manage to get an SCV trapped somewhere between some buildings, and thus I have to wait for Dropship tech as my 50 minerals and 1 supply go to waste. I think a simple solution to this would be to always allow workers to pass between buildings owned by the same player, no matter how tightly squeezed they are. This should also apply to areas between owned buildings and terrain/doodad edges.
Note that I am NOT proposing that workers owned by one player should be allowed to pass between buildings owned by other players — allies or enemies. Just allow us to get our workers out from behind our own buildings so we can actually use them without having to deal with the randomness of which way the workers go after they are done constructing (SCVs and Probes really — Drones don't have to deal with this nonsense since they become the buildings).
I don't see much discussion that could come of this. Personally, I think this is a no-brainer decision in favor of implementation. But hey, perhaps there is some twisted gameplay reason that this should not be implemented, that of which I have totally overlooked. So, please voice your thoughts, facts, and opinions about this by voting and/or posting.




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