I'd hardly call most of those innovations.
Maybe Wolfenstein for its graphics, doom for its multilayer, but all the others its just 1 or 2 different things.
Also halo wasn't the first game with vehicles.
Many games had vehicles in it, that were interactive and not just for visuals.
Yes maybe in some you might have not driven them, but you ride on them and so on...
Plus a lot of other games other than FPS, had driving vehicles, and no I'm not talking about racing games.
I'm talking about simulation, sandbox, action/adventure games, etc...
I also don't see how can anyone say SC1=SC2. Yes, it has some units from SC1, but even those have new abilities or upgrades or stats or whatever.
There are new units, new and/or improved buildings, new unit mechanics, new terrain mechanics, new buildings mechanics, etc... This all means there are new strategies, new tactics, different gameplay.





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