03-30-2010, 02:39 AM
#21
03-30-2010, 02:49 AM
#22
Better chances of seeing a Panda tile-set, if you ask me.![]()
03-30-2010, 02:55 AM
#23
Basicly what i wanted to say was, multiplay maps can be ether lore objected or not.
But it should be the same for all maps, not that only one map stands out from the rest.
So if they decide they want to ignore lore for multiplayer ( which i actualy wouldn't mind) , they should ignore it all the way , the potential for new maps would be unlimited. You could have hudreds of diferent tileset (only yout imagination would be the limit) instead of the current 16 or something.
So the question is would people want to play on maps tha would have no revelation to sc2 at all (heelo kitty island tileset) ?
Last edited by Perfecttear; 03-30-2010 at 02:57 AM.
03-30-2010, 09:45 AM
#24
03-30-2010, 02:51 PM
#25
The map is just as crazy as some of the Space Platforms from the first one. Its alright in my opinion.
03-30-2010, 04:17 PM
#26
Well, it now seems apparent that the platforms were built over asteroids (or other celestial bodies); in which case, it's reasonable to assume they would leave raw mineral sites accessible for subsequent mining operations.
03-30-2010, 04:39 PM
#27
03-30-2010, 05:27 PM
#28
03-30-2010, 05:38 PM
#29
03-30-2010, 06:00 PM
#30