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Thread: Improved the visibility of units on zerg creep

  1. #11

    Default Re: Improved the visibility of units on zerg creep

    Need more pink.

  2. #12

    Default Re: Improved the visibility of units on zerg creep

    I've never really thought it was that difficult to see the Zerg units on creep (I'm basing this off HDstarcraft's videos and the battle reports). I'm sure any minor adjustments wouldn't hurt though.

  3. #13

    Default Re: Improved the visibility of units on zerg creep

    Last edited by Edfishy; 03-26-2010 at 05:25 AM.

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  4. #14
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    Default Re: Improved the visibility of units on zerg creep

    I don't know, the buildings mostly, but units too seem darker to me, maybe its just that the contrast between lighter creep and stuff is new and different and my eyes are lying.

  5. #15

    Default Re: Improved the visibility of units on zerg creep

    Quote Originally Posted by Edfishy View Post
    Vibrant, but very nice. I've only looked at the Hatch (the new Internet Explorer 8 is hell on viewing pictures in general and sites with large size ads), but it looks more like a natural SC1 to SC2 evolution than what we have in game currently. I have to admit I wasn't having a problem with unit visibility on the creep except when the player was purple. Team/Player colors on Zerg units and buildings are more of problem for me.
    I am a master tactician. It is my execution that keeps getting me killed.

  6. #16

    Default Re: Improved the visibility of units on zerg creep

    Yes, I'd have to agree. I the team colors could use a bit more standing out, either brighter colors or more vibrant colorations.

    I'll look into modifying the team colors, see what that does.

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