documents/sc2beta/accounts/bleh
07-11-2010, 12:05 PM
#221
documents/sc2beta/accounts/bleh
"look at the pretty mushroom clowds..." ~ gifted
"please, spade and neuter your pets....or else i'll nuke you!" ~ gifted
"My Wife For Hire!" "uhh dude its my life for aiur" "ahh.....makes more sense..."
07-11-2010, 12:59 PM
#222
07-14-2010, 08:53 PM
#223
Uhm, why did this happened? How do i prevent his units from wtfpwning my units?![]()
07-14-2010, 09:57 PM
#224
Right off the bat I'd have to say:
1) Upgrades. When Marines have a +1 weapons upgrade over you, they will curbstomp more than their fair share of units. At the end of the game he had a +2 weapons upgrade over you. Either upgrading armor, or shields, or just using Guardian Shield well would have mitigated this problem.
2) You never got all of your troops into the fight during the important battles. Sometimes your stalkers would just hang out, or your zealots would pour in single file line into the meatgrinder to do virtually no damage. You want to flank him with your entire army all at the same time for maximum effectiveness. It's ok to hang back so you can make a solid counterpush with all of your units.
3) You didn't use Sentry's guardian shield well. Yes you would turn one shield on, and it would protect your stalkers in the back that weren't really getting shot at, while in the meantime your zealots were getting pummeled. You might even have to micro your sentries to move forward to include your Zealots in their guardian shield.
07-14-2010, 10:46 PM
#225
Your colossus at the big ending battle was given a move command to the high ground i assume and you never changed it to attack so it died before even getting a shot off. I'd say if that didn't happen you would have won the game because it would have tore through those infantry units.
07-15-2010, 01:41 AM
#226
yeah, pretty much what jd and gradius said, the enemy had upgrades, and upgrades usually tear apart any non-upgraded unit thats not being microed very well.
now im not saying u were bad at microing, but supposing he had the upgrade advantage on you in battle, having realized this mid battle, you should have either retreated and tried getting upgrades yourself, or, microing your units better and flanking him
"look at the pretty mushroom clowds..." ~ gifted
"please, spade and neuter your pets....or else i'll nuke you!" ~ gifted
"My Wife For Hire!" "uhh dude its my life for aiur" "ahh.....makes more sense..."
07-15-2010, 05:50 AM
#227
Ok, iīll see if i can improve that. Itīs just that i donīt have problems in PvP or PvZ, but playing PvT is literally like crashing into a metal wall. Easily my worst matchup by far.
Thanks for the answers![]()
07-15-2010, 02:06 PM
#228
as soon as a player starts upgrading his units, unless the opposing players does so to, it's gg even with like 5-6 units. Upgrades make a difference my friend, you need to make that forge at some point, maybe after the 2nd gateway or after the citadel if you need blink or w/e and start upgrading.
07-15-2010, 02:56 PM
#229
07-15-2010, 03:02 PM
#230
Looking past my horrible macro and my "forgetfulness" when dealing with expoing, what do you guys think of Stalker/Void Ray as a counter to immortal/stalker builds?
Here is my first phase 2 ladder game after placements that I won using that strategy. I know I used zealots in the beginning to handle the immortals, but later on i switch to pure stalker/VR.
Your thoughts?![]()