What are some of the things you hope to do with the editor when they finally release it for beta testing? Consider not only testing the limits of the editor but also getting a head start on some custom games and/or mods you want to do.
I plan to play around with unit properties, terrain properties, and "triggers" of all shapes and sizes. I also wanna make a third/first-person shooter type game, followed by a pseudo-flight simulator game.




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