Page 3 of 8 FirstFirst 12345 ... LastLast
Results 21 to 30 of 80

Thread: Theorycraft about BattleCruisers weapon refit.

  1. #21

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by MattII View Post
    Um, they removed DMatrix as well you know.

    I think I misunderstood you, I thought you were talking about bringing back the Old weapons Refit, but as it turns out, you want to turn the BC into just another expensive caster.
    Not exactly. I want to somehow bring back the weapons refit but only having Yamato Gun and Defensive Matrix, making them both available at the same time for a BC, but be able to use only one at a given battle, thus it's not precisely a caster unit which can spam spells. Even tough it has 2 skills, they can't be used at the same time, there's tension and decision making between them since you must choose which one to use since one is defensive and the other one is offensive.

  2. #22

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by MattII View Post

    I think I misunderstood you, I thought you were talking about bringing back the Old weapons Refit, but as it turns out, you want to turn the BC into just another expensive caster.
    I don't recall terran having any 'expensive casters', And better usefull in few numbers then useless in general...

  3. #23

    Default Re: Theorycraft about BattleCruisers weapon refit.

    I think it would be cool if you could upgrade BCs to be able to attack more than one target at once.

  4. #24

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by n00bonicPlague View Post
    I think it would be cool if you could upgrade BCs to be able to attack more than one target at once.
    And they should also be able to fire nukes , am i right

  5. #25

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by n00bonicPlague View Post
    I think it would be cool if you could upgrade BCs to be able to attack more than one target at once.
    lol, that sounds so random to me... No comments about the Defensive Matrix and Yamato Gun? With this we get rid of the Missile barrage and we can even give it to the Thor instead of the strange GtG skill it has! Yamato could even get splash damage back!

    Quote Originally Posted by Perfecttear View Post
    And they should also be able to fire nukes , am i right
    Lol there was a Star Craft Mod in which a terran capital ship named Hercules could do so. (I think it was a StarShip Troopers ship, I don't remember the name of the Mod tough)
    Yet, seriously guys, on topic, what do you say about the idea?

  6. #26

    Default Re: Theorycraft about BattleCruisers weapon refit.

    What exactly is the point of weapons refit? How exactly does that make the battle cruiser fulfill its role better, fulfill a different, highly needed role, or causes the meta-game to shift towards a positive direction?

    The answer is it doesn't.

    BC: Big, absurdly expensive unit that kills things very fast

    BC Big, absurdly expensive unit that kills things very fast. Or has a shield and kills things slightly slower.


    uh...ok.

  7. #27

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by newcomplex View Post
    What exactly is the point of weapons refit? How exactly does that make the battle cruiser fulfill its role better, fulfill a different, highly needed role, or causes the meta-game to shift towards a positive direction?

    The answer is it doesn't.
    How come that having some more options: another skill with good tension with the original one and decision making involved doesn't add anything to the gameplay?

    Quote Originally Posted by newcomplex View Post
    BC: Big, absurdly expensive unit that kills things very fast

    BC Big, absurdly expensive unit that kills things very fast. Or has a shield and kills things slightly slower.


    uh...ok.
    I guess you just hate BCs: with or without anything changed or not you think BCs are just
    "Big, absurdly expensive unit that kills things"

  8. #28

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by Josue View Post
    How come that having some more options: another skill with good tension with the original one and decision making involved doesn't add anything to the gameplay?



    I guess you just hate BCs: with or without anything changed or not you think BCs are just
    "Big, absurdly expensive unit that kills things"
    You act like as if its a hard decision. If your opponents massing air, and I don't understand why he would be, you get ata missles. Otherwise, get ground. If hes making carriers and motherships or other BC, get yamato canon.

    We could add weapons refit on any unit in the game. That doesn't mean we should. Adding abilities should enhance the unit in some way, not just "make it cooler".
    Last edited by newcomplex; 03-22-2010 at 05:49 PM.

  9. #29

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by Perfecttear View Post
    And they should also be able to fire nukes , am i right
    Well, in a way they already do......

  10. #30

    Default Re: Theorycraft about BattleCruisers weapon refit.

    Quote Originally Posted by newcomplex View Post
    You act like as if its a hard decision. If your opponents massing air, and I don't understand why he would be, you get ata missles. Otherwise, get ground. If hes making carriers and motherships or other BC, get yamato canon.

    The same could be said with almost any unit in the game.
    So you mean everything's pointless?
    A decision is a decision, you choose to either calldown MULE or use the extra supply depots. BC's wont get missiles anymore, I think those could go for Thor instead. Imagine you have some BC's and you're outnumbered by vikings, which one you choose, Yamato or defensive matrix? What if you are preparing an ambush?

    Quote Originally Posted by n00bonicPlague View Post
    Well, in a way they already do......
    If you're talking about the Yamato cannon then that's true since it's supposed to be a concentrated nuclear blast. That's why I think it could take an advantage and have a special splash damage too.

Similar Threads

  1. I just found the perfect weapon against the Zerg.
    By n00bonicPlague in forum StarCraft Discussion
    Replies: 43
    Last Post: 10-26-2009, 07:23 AM
  2. Should weapon upgrades affect defensive buildings
    By Perfecttear in forum StarCraft Discussion
    Replies: 24
    Last Post: 05-18-2009, 10:34 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •