I hear you, I can't beat them anymore. Yesterday I lost in all my TvZ matches except one and in this particular one the guy went straight roaches. I don't know what to do anymore. It's like, you never have enough to go out and face them. Even if you destroy some of their force, they just replace the army they just lost in seconds. They can expand super easily too. They get COMPLETE map control in seconds. I don't think it's just me not playing right anymore, I think there really is a balance problem there.
- You should go for your rax at 12, not 11. It makes a difference, a small one but still one.I'd love to hear others' thoughts on this game.
http://www.megaupload.com/?d=ZY2QXL1J
One thing I've heard that could have improved this game is that I should've had two Barracks instead of Depots... but, first of all, with the impossibility of scouting Banelings early, am I supposed to just wall off with double Rax against all Zerg now? Because that's pretty ridiculous. And secondly, with how many Banelings he had (went through rows of Depots) I don't think he'd have had that much trouble busting down a Rax. That would have just left even more room for him to maneuver.
- I always block with rax or factories now. From my experience, double depot line doesn't work well and big buildings block works better against those banelings.
- Your ramp block should be one rax in the middle and 2 depot beside it (if you're going with the smaller block). The reason is, it give less space to be on top of the ramp for the attacker (and so as soon as you destroy the first line they lose vision faster).
- I saw that your reaper was idle for a while. The more you wait with it, the less it is effective.
- You had too much marauders. Zerglings are a counter to marauders so no surprise there. If you see that he doesn't tech switch, you should tech switch yourself to hellions/marauders (marauders are there in case he decide to tech switch quickly to roaches, a counter to your hellions). Of course, this get destroyed when the muta are out so really I don't know what Terrans can really do but whatever. Massing marauders is not the solution anymore since zerg players finally realized that mass roach is not that effective against marauders...
-You shouldn't take all your scv out to repair when the banelings come. At this point, you lost like 7 workers in that first push. That really put you behind.





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I was talking about Zerg in general. Teching doesn't set them back as much because they can get instant results the moment their tech building is finished. Whereas for me, a Factory is an investment that I'm not sure will pay off given that I might be Busted any second now.
. I'm also interested how the metagame changed so quickly...at least for me ^_^.




