
Originally Posted by
hyde
How do you guys deal with Mid-Late game Zerg? I have troubles with them ever since the patch, I would normally open with reaper harass but now that's impossible.
Lately I've been getting counter-countered a lot and I find it hard to change my unit composition to react.
For example, I'm fine combattng mass baneling/speedlings with hellion builds. But then I'll transist to tanks to fight off hydralisks. Suddenly I'll get randomly swarmed by mass Mutalisks/banelings/zerglings.
I can't seriously create enough units to counter the baneling swarm (That usually owns my natural expo) and have the units to ward off mutalisk swarms.
Im basically sitting inside my base and scared out of my mind. Either get flanked by Mutalisks or get plowed down by a baneling march.
To seriously ward off 50+ Zerglings/Banelings, I need like 20++ Hellions.
Thus then the natural counter to mutalisks is thors..so I get thors. But they're too slow and I can't seriously keep up with the base raping.
So does anyone know a good viable opening? I seriously hate mid/long 1v1 games and I like to end em before Tier 2.5.
Or any advice if I do get stuck in mid-late game Terran vs Zerg?
I find it impossible to contain Zerg now.
(i've tried many things, like early bunker rush to prevent the early expo. But it seems that mass zerglings/banelings can just run by or plow down any static defence I have...forcing me to get Air or dedicated ground (hellions) and then get double countered by mutalisk swarms...ughhh)